- Normal
- Tiger Stance
- Throws
- Jump Attacks
- Down Attacks
- Back Turned Attacks
- Turn Away Attacks
- Wall Attacks
- Rising Attacks
-
-
12H121580
-
12H121580Advancing forward
-
10H8-7-600
-
12H10-10-10-40
-
40H17-16downdownnone0Wall Break
-
30L17-25downdownnone0Wall Break
-
20M10-23-13-50Wall Break
-
20H15-13downdownfront0
-
20M*17-5-140Recovers Back Turned. -3 frames after crouch guard.
-
22M25-14downdown0Wall Break
-
20H14-9-1downfront0
-
or
9L*12-4350 -
19M14-4060Crouch Stagger
-
20H21-4-140
to Tiger Stance.
-
22HM16257back0To Tiger Stance. 10,12 Damage. Second hit execution is 25 frames.
-
15H18-100cr.hnone0
-
20H13-6slamslam0Flop. Sober (DP - 1)
-
23M18-14slamslam0Flop
-
15M*15-4-430
-
10H9-9-5-10
-
12H10-10-10-40
-
40H17-16downdownnone0Wall Break
-
20M10-23-13-50Wall Break
-
30L17-25downdownnone0Wall Break
-
20H14-7-3down0
-
20H15-2-7down0
-
12H13-3-110Continue with
sequence,
to Tiger Stance
-
18M20-14downdown0
-
22M23-20down0
-
12H9-1350Continue with
sequence,
to Tiger Stance
-
25H14-5downdownback0
-
20H22-3downdownnone0Damage increases with distance to 30. Wall Break
-
(while standing)30M15-10downdownfront0Damage decreases with distance to 25. Wall Break
-
15L18-14-400
-
23H23-5150
-
or
15L15-14-6-20 -
19H21-13downdownback0
-
25L23-18downdownfront0
-
21M16-5080Crouch Stagger
-
16H19-3-940
to Tiger Stance
-
15H16-3slamslam0Flop. Sober (DP - 1)
-
30M20-15downdown0
-
20M20-14downdown0
-
20M29-120down0Charge Attack. While holding
, press
cancel to Tiger Stance.
-
40M52staggerdowndown0Maximum Charge. Guard Stagger.
-
27M19-1250
-
25M20-6-1cr.s0Crouch Guard Stagger
-
29MM17-736back0Recovers Back Turned. Damage 19,10. Second hit execution is 28 frames
-
22M22-63down0
to Tiger Stance
-
22H*17-9downcr.h0
-
30M21-14downdown0
-
21M22-10-150Sober (DP - 1)
-
25H*20-259none0To Tiger Stance
-
20L24-18downdownnone0Damage increases with distance to 30
-
30H15-22downdownnone0Sober (DP - 2). Damage increases with distance to 35. Wall Break
-
32M25-2downdown0
-
(
)
21M24-153cr.snone0 -
(
)
21M26-153cr.snone0
-
-
-
19M16-4250
-
13H15-5-120
-
23M18-17slamslam0Flop
-
20M14-19-7-10Wall Break
-
30H22staggerslamslam0Flop. Wall Break
-
-
-
25HT8-6down0
-
(right side)40HST8-6down0
-
(left side)40HST8-6down0
-
(back)50HBT8down0
-
45HT8-8down0Sober (DP - 1)
-
(back to wall)60HWT8-8down0
-
65HT8-6down0Exact Recovery reduces damage to 55 pts.
-
45HT8-6down0Recovers Down
-
(back to wall)60HWT8-6down0
-
50HT8-6down0
-
60HT8-5down0
-
10HT8-8stagger0Fast attacks guaranteed after escape
-
50HT8-6down0Exact Recovery reduces damage to 40 pts.
-
-
-
(asc)15M21-5slamslam0Flop. Slam on Air Hit.
-
(mid)25M26-9downdown0
-
(asc or mid)15M16-613down0Fast attacks guaranteed after hit
-
(desc)20M16-9downdown0Continue with
sequence
-
(desc)20L20-1downdownnone0
-
-
-
13D19downdown0
-
25D32downdown0
-
-
-
12H113611back0Continue with
sequence. Can also be performed from Back Turned Tiger Stance.
-
30H11-9downdownback0Can also be performed from Back Turned Tiger Stance.
-
20M*14-3-260Continue with
sequence. Can also be performed from Back Turned Tiger Stance.
-
22L16-17downdownback0Can also be performed from Back Turned Tiger Stance.
-
30M265downdown0Remains in Back Turned. Need to Buffer in Command
-
30M22-22downdown0Remains in Back Turned. Need to Buffer in Command. Wall Break
-
35M17-15downdown0Can also be performed from Back Turned Tiger Stance. Wall Break
-
-
-
22M*23-11downdown0Recovers Back Turned. -6 frames after crouch guard.
-
18M*270070Continue with
sequence
-
25L18-6downdownback0
-
28M32-14downdownnone0Wall Break
-
30H20-13downdownnone0Recovers Back Turned. Wall Break
-
-
-
20M43staggercr.hcr.hnone0
-
00
-
-
-
(face down feet towards)<br>20M29-6350
-
(face down feet towards, delay)<br>20M16-1525back0
-
(face down feet towards, sideroll)<br>20M16-6350
-
(face down feet towards, backroll)<br>20M16-1525back0
-
(face down head towards)<br>20M35-635back0
-
(face down head towards, delay)<br>20M16-1524none0
-
(face down head towards, sideroll)<br>20M16-635back0
-
(face down head towards, backroll)<br>20M16-1524none0
-
(face up feet towards)<br>20M34-635none0
-
(face up feet towards, delay)<br>20M16-1524none0
-
(face up feet towards, sideroll)<br>20M16-635none0
-
(face up feet towards, backroll)<br>20M16-1524none0
-
(face up head towards)<br>20M34-636back0
-
(face up head towards, delay)<br>20M16-1525back0
-
(face up head towards, sideroll)<br>20M16-636back0
-
(face up head towards, backroll)<br>20M16-1525back0
-
(face down feet towards)<br>20L29-613none0
-
(face down feet towards, delay)<br>20L18-15-32none0
-
(face down feet towards, sideroll)<br>20L18-346none0
-
(face down feet towards, backroll)<br>20L18-15-32none0
-
(face down head towards)<br>20L30-1013back0
-
(face down head towards, delay)<br>20L18-15-32none0
-
(face down head towards, sideroll)<br>20L18-636none0
-
(face down head towards, backroll)<br>20L18-15-32none0
-
(face up feet towards)<br>20L34-615none0
-
(face up feet towards, delay)<br>20L18-15-32none0
-
(face up feet towards, sideroll)<br>20L18-637none0
-
(face up feet towards, backroll)<br>20L18-15-32none0
-
(face up head towards)<br>20L34-614none0
-
(face up head towards, delay)<br>20L18-15-32none0
-
(face up head towards, sideroll)<br>20L18-603none0
-
(face up head towards, backroll)<br>20L18-15-32none0
-