- Normal
- Special Actions
- Flamingo Stance
- Throws
- Jump Attacks
- Down Attacks
- Back Turned Attacks
- Turn Away Attacks
- Wall Attacks
- Rising Attacks
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10H111580
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10H111580Advancing forward
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10H111580
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10H9-5-300
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10H10-9-9-30
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10H9-9-900
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10H8-9-9-10
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24M16-18downdown0Wall Break
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(or
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28M16-25downdown0 -
(or
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28M16-25downdown0 -
20H15-6040To Flamingo Stance
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20H14-6downdown0
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20H12-42downback0G-cancel
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19M12-7-150Crouch Stagger
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9L*12-4350
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16M14-5-440Crouch Stagger
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20M*14-18downdown0-6 frames after crouch guard.
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12H15-3-15back0Sober (DP - 1)
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10H12035back0Sober (DP - 1)
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20H*29446back0To Flamingo Stance
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21H14-41downback0G-cancel
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21H14-9-5downback0G-cancel
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8H20-4150
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20M19-15-31back0
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20M15-10-2down0
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20M16-14-2down0Crouch Stagger
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18M15-3140
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or (run)
30M17-9downdown0Wall Break -
15M1746110To Flamingo Stance. Crouch Stagger.
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20M19-5260To Flamingo Stance
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21M20-11downdown0
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14M16-5060Crouch Stagger
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22HH12-4260To Flamingo Stance. Damage 10,12
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28M16-12downdown0
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32M14-25downdown0Wall Break
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or
12L16-14-60back0 -
20M272480To Flamingo Stance. Sabaki vs. HP, HK, HE, MP, EL, MK, SK. Crouch Stagger.
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14M16-6-230
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16H12-14downdown0
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12H120250
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10H15-6-630
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21H13-4-25front0G-cancel to Flamingo Stance
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27MM2148100To Flamingo Stance. 10, 17 Damage. 21, 28 Exe. Crouch Stagger
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20H19-3611none0To Flamingo Stance
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(while standing)30H43-3downdownnone0Charge Attack
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(while standing)42M63staggerdowndownnone0Maximum Charge. Sober (DP - 2). Wall Break
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(run)30M19-17downdown0Damage decreases to 20 with distance
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18L21-15-6cr.f0
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30M23-1240
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30M16-15downdown0
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19M20-14downdown0Wall Break
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19M8-17downdown0Immediately after landing. Wall Break
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25M29-6slamslam0
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20M20-4downdownback0
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20L24-18downdownnone0
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12L15-14-40back0
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20H1544110To Flamingo Stance
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20H*25-5downdownback0Sober (DP - 2). Wall Break. Damage increases to 30 with distance.
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25M23-1435none0
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25M23-1435none0
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0430
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0350
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0150Exit Flamingo Stance
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00Exit Flamingo Stance
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00
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8H101470Exit Flamingo Stance. Continue with Px sequence
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10H12035back0Exit Flamingo Stance. Sober (DP - 1). Continue with df+Px sequence.
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0430
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12H*143712front0
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10H18047back0
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17M21-725front0
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13L18-11-24back0
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17M23-9downdown0
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15L17-6-400
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(hit)
30HITdown0Exit Flamingo Stance. Can also be performed from the side. -
(back)
(hit)
35HITdown0Exit Flamingo Stance. Sober (DP - 3) -
25H24stagger816none0Turns opponent around on hit.
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17M18-5020Crouch Stagger
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30M14-25downdown0Exit Flamingo Stance. Wall Break
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01270Sabaki vs LP. +27 ~ +47 frames on hit
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23M30-15612none0
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23M30-15612none0
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20M3523down0Exit Flamingo Stance. Sober (DP - 1)
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(hit or guard)
40HITdown0Exit Flamingo Stance. Can also be performed from the sides and back. -
20L27-11downdownnone0
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30M322slamslam0Exit Flamingo Stance
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40HT8-8down0
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(right side)40HST8-6down0Recovers in Open Stance after Throw Escape
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(left side)40HST8-6down0Recovers in Closed Stance after Throw Escape
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(back)50HBT8down0Recovers Down
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35HT8-6down0
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(facing wall)60HWT8-6down0
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45HCT18down0
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40HT8down0Recovers Down (after throw hit or escape)
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55HT8-8down0
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or
62HT8-6down0 -
45HT8-6down0
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(flamingo stance)45HCT19down0Exit Flamingo Stance
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(flamingo stance)<br>
(or
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60HCT20down0Exit Flamingo Stance. Sober (DP - 2) -
(back)60LBT8down0Recovers Down
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(asc)25M34-10downdown0Slam on Float.
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(mid)25M26-9downdown0
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(mid)20M10-56down0
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(desc)20M10-94down0
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13D18downdown0
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25D33downdown0
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10H10-315back0Continue with Px sequence
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14L13-4050
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0430
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25H113downdownback0Move replaces Right High Kick in back turned Flamingo
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20L17-15downdownnone0Move replaces Crush Low in back turned Flamingo
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25H16-1downdownnone0Wall Break
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25M18-16downdown0Wall Break
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14H10048front0Recovers Back Turned
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25H19-16downfront0Recovers Back Turned
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15H12-7-41back0Recovers Back Turned. Sober (DP - 1)
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15H18-9-41back0Sober (DP - 1)
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30M42staggerdowndownnone0
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00
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(face down feet towards)<br>20M27-635none0
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(face down feet towards, delay)<br>20M16-1525back0
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(face down feet towards, sideroll)<br>20M16-6350
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(face down feet towards, backroll)<br>20M16-1525back0
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(face down head towards)<br>20M28-636none0
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(face down head towards, delay)<br>20M16-1524none0
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(face down head towards, sideroll)<br>20M16-635back0
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(face down head towards, backroll)<br>20M16-1524none0
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(face up feet towards)<br>20M34-635none0
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(face up feet towards, delay)<br>20M16-1524none0
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(face up feet towards, sideroll)<br>20M16-635none0
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(face up feet towards, backroll)<br>20M16-1524none0
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(face up head towards)<br>20M34-10000
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(face up head towards, delay)<br>20M16-1525back0
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(face up head towards, sideroll)<br>20M16-636back0
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(face up head towards, backroll)<br>20M16-1525back0
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(face down feet towards)<br>20L29-613none0
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(face down feet towards, delay)<br>20L18-15-32none0
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(face down feet towards, sideroll)<br>20L18-346none0
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(face down feet towards, backroll)<br>20L18-15-32none0
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(face down head towards)<br>20L33-602none0
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(face down head towards, delay)<br>20L18-15-32none0
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(face down head towards, sideroll)<br>20L18-636none0
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(face down head towards, backroll)<br>20L18-15-32none0
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(face up feet towards)<br>20L34-615none0
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(face up feet towards, delay)<br>20L18-15-32none0
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(face up feet towards, sideroll)<br>20L18-637none0
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(face up feet towards, backroll)<br>20L18-15-32none0
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(face up head towards)<br>20M34-10000
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(face up head towards, delay)<br>20L18-15-32none0
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(face up head towards, sideroll)<br>20L18-603none0
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(face up head towards, backroll)<br>20L18-15-32none0
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