- Normal
- RAW
- Throws
- Reversals
- Jump Attacks
- Down Attacks
- Back Turned Attacks
- Wall Attacks
- Rising Attacks
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14H131580
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14H131580Advancing Forward
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14H9-6-430
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19M*18-10-700
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16H12-11-910
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20H16-10slamslam0Slam. Sober (DP - 1)
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60LT80down0
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20H12-42downback0G-cancel
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or
9L*12-4350 -
18M16-6-250Stomach Crumble on Stagger Hit
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20M24-18downdown0Sober (DP - 1). Slam on Air Hit
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35H28slamslamslam0Slam. Unblockable
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20M*14-10-3downfront0Crouch Stagger. -4 frames after crouch guard
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22H23-5downdown0Sober (DP - 1). Wall Break
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20H15-4slamslam0Slam on Float. Stagger Hit +9 frames. Sober (DP - 1)
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29M28-11downdown0Charge Attack. Wall Break
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45M49staggerdowndown0Maximum Charge. Wall Break
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(charge)
00 -
35M42staggercr.hcr.h0Sober (DP - 2)
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20M15-6240Force Crouch.
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22M16-41stumble0
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25M14-15downdown0
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19M16-3170Crouch Stagger
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15M18-4020Sober (DP - 1). Slam on Air Hit
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(hit)
40HIT00 -
25H16-6downdownback0G-cancel
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25H16-1downdownback0Advancing forward. G-cancel.
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20H21-6downdownfront0
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18L18-14-42back0
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or
17L16-14-60back0 -
30M17-10-1cr.v0
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20L*16-25staggercr.f0
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28M19-10downdownback0
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30H23downdown0Recovers Down if it doesn't Hit. Wall Break
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30H23-237back0Charge Attack. Sober (DP - 1). Wall Break
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30M44staggerstaggerstaggerback0Maximum Charge. Sober (DP - 1). Wall Break
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(run)35M*20-11downdown0Damage decreases to 20 with distance. Tumbles over a Crouch Guarding Opponent causing Wolf to recover Down.
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5H15stagger-420
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30M20-12downdown0
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20L20-25downdownfront0
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30H20slamslamfront0Side Knockdown. Recovers Down. Sober (DP - 2)
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30M26-3stumblestumbleback0
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35H23staggerslamslamnone0Recovers Down. Wall Break
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17M17-12-6-30
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(hit)
45HITdown0Recovers Down -
17M16-14downdown0
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30M29downdown0Recovers Down. Slams on Air Hit
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25H28staggerstaggerstagger0Recovers Back Turned. Wall Break
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35H33downdowndown0High Unblockable. Recovers Down. Wall Break
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010To RAW stance. Sabaki vs. HP, HE, MP, EL.
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50HCT29-1down0Catch Throw depends on position. 40 ~ 70 Damage.
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50HCT29-1down0Catch Throw depends on position. 40 ~ 70 Damage.
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(run)35H38slamslamslam0Slam. Recovers Down
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25H13-6410back0
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20L*16-2staggercr.f0
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0HCT150Continue with Catch sequence
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010To RAW stance
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40HT8-6down0
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(facing wall)40HWT8-6stagger0Wall Stagger
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(right side)50HST8-13down0
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(left side)50HST8-8down0
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(back)70HBT8down0
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60HT80down0
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65HT8-6down0
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50HT8-6down0
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(facing wall)70HWT8down0Recovers Down after Throw Escape
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50HCT20down0Recovers Down if it doesn't Hit
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50HCT19down0
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70HT8-8down0
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70HTCdown0
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0HT8-680Opponent recovers Back Turned
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80HT110down0Sober (DP - 3). Wall Break. Exact Recovery reduces damage to 60 pts.
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100HT813down0Sober (DP - 3). Wall Break. Fastest input. Exact Recovery reduces damage to 80 pts.
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70HT8-6down0Sober (DP - 2). Instant Recovery possible
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45HTCdown0Recovers Back Turned
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(or
)
80HT80down0Instant Recovery Possible -
0HCT150Continue with Catch sequence
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0HCT400Continue with Change sequence
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(catch)45HTC-1down0
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(catch)0HTC-10Continue with Change sequence
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(catch)0HTC-1200
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(catch)55HTC-1down0
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(catch)50HTC-1down0
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(change)60HTC0down0
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(change)0HTC0200Opponent Recovers Back Turned.
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(change)65HTC0down0
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(change)70HTC0down0
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(right side)
(or
)
60HST8-11down0 -
(left side)
(or
)
60HST8-10down0 -
(back)80HBT8down0
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(back)60HBCT20down0Recovers Down if it doesn't Hit
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50LT8-6down0
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70LT8-6down0
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75LT8-6down0
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60LT80down0
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(right side)
(or
or
)
70LST80down0 -
(left side)
(or
or
)
70LST80down0 -
(back)80LBT8down0
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(HK)401160Wolf loses 20pts damage
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(MK)401130Wolf loses 20pts damage
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(Right SK)5010
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(Left SK)4010
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(Right LP)01160Opponent recovers Back Turned. Recovers Low on miss
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(Left LP)151130Recovers Low on miss
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45down0Left LP. Reversal Combo. Recovers Down.
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(asc)25M34-10downdown0Slam on Air Hit
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(mid)25M26-9downdown0
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(asc)25M39-9downdown0
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(mid)25M10-5downdown0
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(desc)22M10-9-3down0
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15D29downdown0
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25D39downdown0
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18D32downdown0
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26Ddowndown0
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18D34downdown0Recovers Down. Recovers Standing on Down Hit.
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(face up)0DT250100
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(face down)0DT250stagger0Opponent Recovers Back Turned
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(face up feet towards)<br>35DT0down0
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(face up head towards)<br>35DT0down0Recovers Down
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(face up any side)<br>35DT0down0
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(face down feet towards)<br>35DT0down0
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(face down head towards)<br>35DT0down0
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(face down any side)<br>35DT0down0
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12H11-7-410Continue with
sequence
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30H160downdownfront0
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20L15-9downdownfront0Recovers High
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20L17-17cr.fcr.f0
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20L11-9downdownfront0
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20L17-17cr.fcr.f0
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(facing wall)30M52staggercr.hcr.hnone0
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(face down feet towards)<br>20M29-6350
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(face down feet towards, delay)<br>20M16-1525back0
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(face down feet towards, sideroll)<br>20M16-6350
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(face down feet towards, backroll)<br>20M16-1525back0
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(face down head towards)<br>20M28-636none0
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(face down head towards, delay)<br>20M16-1524none0
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(face down head towards, sideroll)<br>20M16-635back0
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(face down head towards, backroll)<br>20M16-1524none0
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(face up feet towards)<br>20M34-635none0
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(face up feet towards, delay)<br>20M16-1524none0
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(face up feet towards, sideroll)<br>20M16-635none0
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(face up feet towards, backroll)<br>20M16-1524none0
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(face up head towards)<br>20M34-636back0
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(face up head towards, delay)<br>20M16-1525back0
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(face up head towards, sideroll)<br>20M16-636back0
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(face up head towards, backroll)<br>20M16-1525back0
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(face down feet towards)<br>20L30-14cr.fcr.f0
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(face down feet towards, delay)<br>20L18-15-32none0
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(face down feet towards, sideroll)<br>20L18-346none0
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(face down feet towards, backroll)<br>20L18-15-32none0
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(face down head towards)<br>20L32-9cr.fcr.f0
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(face down head towards, delay)<br>20L18-15-32none0
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(face down head towards, sideroll)<br>20L18-636none0
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(face down head towards, backroll)<br>20L18-15-32none0
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(face up feet towards)<br>20L34-615none0
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(face up feet towards, delay)<br>20L18-15-32none0
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(face up feet towards, sideroll)<br>20L18-637none0
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(face up feet towards, backroll)<br>20L18-15-32none0
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(face up head towards)<br>20L34-614none0
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(face up head towards, delay)<br>20L18-15-32none0
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(face up head towards, sideroll)<br>20L18603none0
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(face up head towards, backroll)<br>20L18-15-32none0
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