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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Normal
- Slide Shuffle Attacks
- Throws
- Reversals
- Jump Attacks
- Down Attacks
- Back Turned Attacks
- Wall Attacks
- Rising Attacks
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32M14-31downdown0Wall Break
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20L17-23downdownnone0Damage increases to 22 with distance
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20L20-20-8-3none0Damage increases to 22 with distance
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20L22-20downdownnone0Damage increases to 22 with distance
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30H20-19slamslamfront0Side Knockdown. Wall Break
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20H16-18downdownfront0Wall Break
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20H16-18downdown0Wall Break
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14L23-17-6-5none0
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14L23-17-6-5none0
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30L21-17downdownnone0Wall Break
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18L19-16-33front0
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18L19-16-33back0
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20M19-16-14back0
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14M*12-16-13-100
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12L14-15-40back0
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10H17-15-11-8front0
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25M17-15downdownnone0
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20L20-15-5-1front0Recovers High
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12L17-14-400Change Move B1
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or12L16-14-60back0
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28M16-14downdown0
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33MH-14downdown0Sober (DP - 1)
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20M16-14staggerdown0Sober (DP - 1). Crouch Guard Stagger.
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(evade)25M21-1426none0
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25H*16-13-33none0to Slide Shuffle. Wall Break
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20M18-130stumble0
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8M13-13-10-80
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8M16-13-8-30
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22M18-12downdown0
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21H*16-121cr.hback0Change Move B1. Input before executes
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12H20-12-12front0Sober (DP - 1)
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8M15-12-11-70
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23H17-11-1down0
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12H10-10-9-10
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18H19-10-34none0to Slide Shuffle
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(normal stance)20H20-1048none0to Slide Shuffle. High Throw guaranteed after MC
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18H19-10-34none0to Slide Shuffle
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24M26-1039back0Charge Attack
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16L20-10-32front0
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25H*20-10downdownnone0Recovers Back Turned. Wall Break
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30M19-10stumblestumble0Change Move A1. Wall Break. Sober (DP - 1).
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25M16-10downdown0Change Move A2
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20M16-10-140to Slide Shuffle. Sober (DP - 1). Force Crouch
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10H17-10-13back0
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21H23-1037none0to Slide Shuffle
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30H15-10stumblestumbleback0
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19M15-6-270Crouch Stagger
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15H*17-6-44front0
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22H14-6-5down0Sober (DP - 1). -1 after recovery counter hit
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(reverse stance)19M19-6-150Crouch Stagger
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20H13-62downback0
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19M14-6-260Crouch Stagger
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15H*17-6-440
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8H14-6-40front0
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16H17-6slamslam0Sober (DP - 1). Head Over Heels. Wall Break
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25H15-615back0
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23M17-6-130
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30M16-6stumblestumble0Change Move A1. Recovers Back Turned
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21H15-612none0Recovers Back Turned
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20H18-6downdownnone0
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18M18-6-120
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8M11-6-400
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30H18-6slamslamfront0Side Knockdown. Wall Break
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25M20-6slamslam0
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20H*21-6downdown0Wall Break
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18H*13-5slamslam0Head Over Heels. Wall Break
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20M16-5-2cr.v0Change Move B2
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21M16-5060Crouch Stagger
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15L20-416back0
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9L*12-4350
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22M15-42stumble0
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15M15-4230
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20L-436back0Change Move B2
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12M16-4-310
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10H8-3-300
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12H13-3150
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12H15-3-230
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14H12-316front0Continue with sequence
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22H*19-2downcr.h0Sober (DP - 1)
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14H12-215back0Recovers Back Turned
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15H20-2-16back0to Slide Shuffle
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19M30-236back0Change Move B1. Input before executes
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16H15-212170Sober (DP - 1). Fast attacks guaranteed after Hit and MC
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22H16-146front0
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(max charge)40M42staggercr.scr.sback0Maximum Charge.
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(hit)35HITdown0Sober (DP - 1)
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30M290downdownfront0Wall Break
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00Stance change
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12H121580
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12H121580Advancing forward
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25H16246back0Advancing forward
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25H203downdownnone0Recovers Back Turned. Wall Break
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25H*203downdownnone0Recovers Back Turned. Wall Break
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25M2251010back0to Slide Shuffle. High Throw guaranteed after Hit or MC
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16L24-15-11-50Recovers High
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16H11-14downdown0
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30M24-10stumblestumble0
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21M19-10480Sober (DP - 1)
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16M16-6-4-10
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15H13-53slam0
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14M15-5cr.scr.s0Sober (DP - 1)
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00To Slide Shuffle
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00Press G before Hit Detection
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00
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(hit)40HITdown0Sober (DP - 1)
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30M242stumblestumble0Press G during Hit Detection.
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55HT8-8down0Exact Recovery reduces damage to 45. Wall Break
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25HT8-6down0Sober (DP - 1)
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(right side)40HST8-6down0
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(left side)40HST8-6down0
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45HT8-6down0Sober (DP - 1)
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60HT8-6down0
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42HT8-4down0Sober (DP - 1)
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(back)50HBT8down0
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(opponent back to wall)65HWT8down0Recovers Down after Escape
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(HP or MP hit) neutral010
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(pak sao)10H16100High Throw guaranteed after Hit
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(asc)25M34-10downdown0Slam on Air Hit
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(mid)25M26-10downdown0
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(desc)20M10-10-6down0-2 on recovery counter hit
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(asc or mid)25M10-5downdown0
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13D18downdown0
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22D33downdown0
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20L20-20-7-3none0Damage increases to 22 with distance
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20L22-19downdownnone0Damage increases to 22 with distance
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20L17-15downdownnone0
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25M18-121518front0Sober (DP - 2). Fast attacks guaranteed after Hit or MC.
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26H-10stumbledownnone0To Step Back. Wall Break
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(normal stance)30H19-948none0to Short Slide Shuffle. Entering Short Slide Shuffle changes Grd, Hit, and MC frames to -3, 0, and +5 respectively.
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(reverse stance)19M12-6-160Crouch Stagger
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14L17-6-14back0
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21M16-6240
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10H9-3-16back0Continue with sequence
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00
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16H16216190Sober (DP - 1). Fast attacks guaranteed after Hit or MC
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30M42staggerdowndownnone0
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00
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(face down feet towards, delay)<br>20M16-1525back0
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(face down feet towards, backroll)<br>20M16-1525back0
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(face down head towards, delay)<br>20M16-1524none0
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(face down head towards, backroll)<br>20M16-1524none0
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(face up feet towards, delay)<br>20M16-1524none0
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(face up feet towards, backroll)<br>20M16-1524none0
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(face up head towards, delay)<br>20M16-1525back0
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(face up head towards, backroll)<br>20M16-1525back0
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(face down feet towards, delay)<br>20L18-15-32none0
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(face down feet towards, backroll)<br>20L18-15-32none0
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(face down head towards, delay)<br>20L18-15-32none0
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(face down head towards, backroll)<br>20L18-15-32none0
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(face up feet towards, delay)<br>20L18-15-32none0
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(face up feet towards, backroll)<br>20L18-15-32none0
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(face up head towards, delay)<br>20L18-15-32none0
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(face up head towards, backroll)<br>20L18-15-32none0
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(face down feet towards)<br>20M29-6350
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(face down feet towards, sideroll)<br>20M16-6350
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(face down head towards)<br>20M28-636none0
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(face down head towards, sideroll)<br>20M16-635back0
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(face up feet towards)<br>20M34-635none0
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(face up feet towards, sideroll)<br>20M16-635none0
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(face up head towards)<br>20M16-636back0
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(face up head towards, sideroll)<br>20M16-636back0
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(face down feet towards)<br>20L29-635none0
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(face down head towards)<br>20L33-602none0
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(face down head towards, sideroll)<br>20L18-636none0
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(face up feet towards)<br>20L34-615none0
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(face up feet towards, sideroll)<br>20L18-637none0
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(face up head towards)<br>20L18-614none0
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(face up head towards, sideroll)<br>20L18-603none0
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(face down feet towards, sideroll)<br>20L18-346none0
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