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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Normal
- Kokei Attacks
- Jump Attacks
- Back Turned Attacks
- Wall Attacks
- Down Attacks
- Throws
- Rising Attacks
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10H-6-60any0
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12H-6-6-6any0
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36H-18downdownnone0
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25L-25downdownnone0
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20M-23-9-5any0
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20H-13downdownfront0
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18M*-5-23any0Recovers Back Turned
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20M-14downdownany0
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20H-9-1downfront0to Kokei Stance.
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20H-4-16any0to Kokei Stance.
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16M*007any0Continue with sequence
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25L-6downdownfront0
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28M-15downdownnone0
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12H-148any0Continue with sequence, to Kokei Stance
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10H-6slamslamany0Sober (DP - 1)
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18M-15downdownany0
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10H-8-5-1any0
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12H-9-9-4any0
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36H-18downdownnone0
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25L-25downdownnone0
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20M-23-9-5any0
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20H-7-4downany0
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12H147any0Continue with sequence, to Kokei Stance
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10H-5-41any0
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21M-737any0
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20L-14staggerstaggerany0
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20H-5downdownback0-cancel
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20H5downdownnone0
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18M-9downstumbleany0
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20~30H5downdownnone0Damage increases with distance
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23H-515any0
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19H-5downdownfront0
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12H-4-33any0to Kokei Stance
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15H-6slamslamany0
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15H-4staggerstaggerany0
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10H-148any0Continue with sequence, to Kokei Stance
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18H*-9downcr.sany0
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25H*2046-259none0To Kokei Stance
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36H1563-21downdownnone0Sober (DP - 2)
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26H2150-369none0Opponent Side Turned on hit
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(defensive move, front side)21M2658-153cr.snone0
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(defensive move, back side)21M2758-153cr.snone0
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or9L*12130-547any0
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5H19141stagger-52any0High Guard Stagger
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12H11226258any0
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12H11226258any0Advancing forward
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17M14236-507any0Crouch Stagger
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20H14241-5slamslamany0Sober (DP - 1)
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16M*15240-4-43any0
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22M23246-205any0
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20H14241-5downdownback0-cancel
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15L18252-14-40any0
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or13L15246-14-6-2any0
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21M16242-608any0Crouch Stagger
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30M17257-13downdownany0
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30M16256-13downdownany0
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20M20248-847any0Charge Attack. During charge press cancel to Kokei Stance
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(max charge)40M52278staggerdowndownany0
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20H29256-7-31any0Sabaki (2-18) vs HP, HK
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23L22262-18downdownfront0
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(offensive move)16M13241-358any0
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(offensive move)21M16252-1369any0
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10,12H,M16343257back0To Kokei Stance
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22M*23350-11downdownany0Recovers Back Turned. Crouch Guard: -2
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18H15340-4-4downany0
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16H23344-348any0Sober (DP - 1)
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16,15M,M26365-8downdownany0
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18M24352-626any051 total frames using command
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21M20350-6-1cr.sany0
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17,10M,M17360-647back0Recovers Back Turned
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20M20347-72downany0
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22M19346158any0
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18M23353-9-15any0Sober (DP - 1)
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32M25353-2downdownany0
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23M18452-15slamslamany0
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20M21456-15downdownany0
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30M20455-15downdownany0
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(while standing)25M15547-8downdownany0
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(kokei)13H*-5-22any0Opponent down on hit, if preceding crouch staggers
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(kokei)23M-14slamslamany0
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(kokei) (hit)40HITdownany0Sober (DP - 2)
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(kokei)10H-6-40any0
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(kokei)24M-82downany0Sober (DP - 1)
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(back turned kokei)12H10123148back0Continue with sequence
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(kokei)18M16249-5-33any0
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(kokei)10H12225036any0
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(kokei)10,12M,M16253248any0
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(kokei)20M14253-14-3slamany0
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(kokei)25M17249-8downdownany0
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(kokei)20H22249staggerstaggerstaggerany0High Guard Stagger
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(back turned kokei)16M*14239-3-26any0Continue with sequence
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(back turned kokei)25H10245-8downdownback0
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(kokei)19M16340-425any0Crouch Staggers
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(back turned kokei)22L16453-16downdownback0
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(back turned kokei)30M17452-15downdownany0Sober (DP - 1)
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(asc)16M-4slamslamany0
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(mid)25M-10downdownany0
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(desc)20M-9downdownany0Continue with sequence
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(desc)20L-2downdownnone0
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(back turned)12H10123148back0Continue with sequence
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(back turned)16M*14239-3-26any0Continue with sequence
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(back turned)25H10245-8downdownback0
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(back turned)30M22365-17downdownany0Remains in Back Turned. Need to Buffer in Command
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(back turned)22L16453-16downdownback0
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(back turned)30M17452-15downdownany0Sober (DP - 1)
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(back turned)30M277494downdownany0Remains in Back Turned. Need to Buffer in Command
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(back turned)30M267494downdownany0Remains in Back Turned. Need to Buffer in Command
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(facing wall)20M4376staggercr.hcr.hnone0
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(facing wall)0
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(opponent down)13Ddowndown0
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(opponent down)22Ddowndown0
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25HT-2down0
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40HT0down0Ukemi possible. Recovers Side Turned after throw escape.
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25HT40Opponent Side Turned after throw
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45(15)HT0down0Sober (DP - 1). Wall hit damage: 15. Lau Side Turned after throw escape
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45HT0down0Recovers Down. Lau Side Turned after throw escape
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10HT0stagger0Recovers Side Turned after throw escape
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50HT0down0Recovers Side Turned after throw escape
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50HT0down0Just Ukemi reduces damage to 40. Lau Side Turned after throw escape
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60HT0down0Ukemi possible. Lau Side Turned after throw escape
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55HT-2down0Recovers Side Turned after throw escape
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(back to wall)60HWT0down0Recovers Side Turned after throw escape
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(back to wall)60HWT0down0Recovers Side Turned after throw escape
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(right side)40HST0down0
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(left side)40HST0down0
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(back)50HBTdown0
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(face down feet towards)20M-635any0
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(face down feet towards, delay)20M-1525none0
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(face down feet towards, side roll)20M-635any0
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(face down feet towards, side roll, delay)20M-1524none0
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(face down feet towards, back roll)20M-1569back0
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(face down head towards)20M-635back0
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(face down head towards, delay)20M-1524none0
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(face down head towards, side roll)20M-635back0
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(face down head towards, side roll, delay)20M-1525none0
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(face down head towards, back roll)20M-1524none0
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(face up feet towards)20M-635none0
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(face up feet towards, delay)20M-1524none0
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(face up feet towards, side roll)20M-635none0
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(face up feet towards, side roll, delay)20M-1524none0
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(face up feet towards, back roll)20M-1524none0
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(face up head towards)20M-636back0
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(face up head towards, delay)20M-1569back0
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(face up head towards, side roll)20M-636back0
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(face up head towards, side roll, delay)20M-1569back0
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(face up head towards, back roll)20M-1569back0
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(face down feet towards)20L-613none0
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(face down feet towards, delay)20L-15-32none0
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(face down feet towards, side roll)20L-346none0
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(face down feet towards, side roll, delay)20L-15-32none0
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(face down feet towards, back roll)20L-15-32none0
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(face down head towards)20L-1013back0
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(face down head towards, delay)20L-15-32none0
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(face down head towards, side roll)20L-636none0
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(face down head towards, side roll, delay)20L-15-32none0
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(face down head towards, back roll)20L-15-32none0
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(face up feet towards)20L-615none0
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(face up feet towards, delay)20L-15-32none0
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(face up feet towards, side roll)20L-636none0
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(face up feet towards, side roll, delay)20L-15-32none0
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(face up feet towards, back roll)20L-15-32none0
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(face up head towards)20L-614none0
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(face up head towards, delay)20L-15-32none0
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(face up head towards, side roll)20L-603none0
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(face up head towards, side roll, delay)20L-15-32none0
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(face up head towards, back roll)20L-15-32none0
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