Avoiding the two-choice scenario after 66P.

Discussion in 'Jean' started by fence, Sep 18, 2025 at 8:14 PM.

  1. fence

    fence Member Content Manager Jean Silver Supporter

    Steam:
    SteamID


    Due to the frame difference between buffered [6][6][P] and [2][K] the mixup can be nullified by timing [G] > [2][G] within 2 frames of one another after 16 frames have passed.

    As Jean, you can simply Delay [6][6][P] or [3][P][+][K] against the defender, since it's slower than [2][K] by 1 frame. Normally the defender could evade this but we're exploiting the fact they're holding [2][G] expecting a [2][K].

    On counter hit Jean will do [4][P][+][K] as his mid option; the same idea should still apply, but inversely. [2][G] > [G] after [2][K] would connect.
     

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