I'm enjoying what little I've played so far of the Karkand maps. I think for sure what Sudden_Death said about people feeling that the maps are smaller than in previous iterations will be very true--they were smaller than I expected, but I think the console maps will have more activity. Conquest on console did have good fights and interesting vantage points. While the area might feel "not so big" the height of some maps were tall. Wake Island definitely felt different for me than it did on 1943 and it only has 3 flags (I'm fine with that for 12 v 12). The weird effect I'm seeing is that my session was late evening Pacific Time and I couldn't get into filled Rush matches anymore last night--really just Conquest games. Past midnight seemed to have less people. I don't know if there was a server reset or what. Then again, it's Finals Week for a lot of colleges and universities. The PS3 having early access to the expansion is a little awkward because I feel like I'm beta testing Back to Karkand--Battlelog doesn't have the Karkand assets up so I have stats of the battles but no graphics or even map names. Assignments are working on PS3, but aren't on Battlelog yet either. That said, I personally really like the maps. But I'm not at all the skilled or battlefield hardened experience guy. Anyhow, only a little time spent so far and the best person to gauge the battlefield experience would be Faceless. Personal Map Thoughts: Oman - Haven't played a full session yet. Karkand - I am sure this is the map that's like a big construction area. I really enjoyed this map, I felt all roles could find something to do here but especially Recon and Engineers. Might end up being my favorite map actually. Can't wait to see Rush! And I swear, even the smallest things were put in place just to obscure the perfect angle away from you or your target... Sharqi - Some really fun battles here. On console there was a fun rooftop spot overlooking the B flag, probably 2 at most should be up there, but it allowed us to watch over B (though it also put us in position to get picked off by Recon). Also, because the team enjoyed this spot too much (did cost us the match but the other team had clearly the best squad of the session), we had too much of the team on top of the roof at some point but then it made it all the more fun to see the enemy tank destroy parts of the building bit by bit (having less and less roof to stand on). This little moment reminded me a little of Bad Company 2 ^____^ Wake Island - With 3 flags the battles are more concentrated than some other maps on Console Conquest. Had interesting fights on this one, but I was getting torn apart by what I assume are real Battlefield Veterans. This might actually be my least favorite, but not for any technical reason--I just haven't spent enough time on Wake Island yet. Battles around the flags were infantry/tank but air support felt very strong if jets and helicopters knew what to do. One more thing: I think the IRNV was rebuffed some. Maybe it was just more suited to the maps I played today but the IRNV felt cheezy good all over again. Want to play Rush so bad on the new maps, but no luck last night.