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Kage Maru
Jumonji Stance
Jumping Heel Kick
(jumonji run)- Damage:
- 24 points
- Level:
- Mid
- Class:
- MDK
Sober (DP - 1). Hold to exit stance. After the Jumonji Run, the input window for the is large.
- Execution:
- 41 frames
- Active:
- -
- Total:
- -
- Sober:
- 0 drink points
- State
- Guard
- Normal Hit
- Counter Hit
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Standingstumblestumblestumble
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Crouchingstumblestumblestumble
Evading not applicable