That one was NH even from front since FS, yes? The funny thing about that one is that if you hit a crouching opponent to the side it no longer...
So I learned only today that 2KPK is now guaranteed on Taka's side on NH instead of requiring a recovery or counter hit. That should probably be...
46P+G is done. I started on 8P+K but I'll have to get back to it on another day as I'll have to separate 8P+K and BT 8K into their own categories...
Added the final combo for 6K+G so that should be done and unless someone has better combos for 6K wall hit that one is complete as well
I know Goh's 6K!P+G air-throw has a smaller window the lower the opponent is in the air. I've always thought there's a "throw hit-box" appearing...
(P)K CH is complete, added most of RD K but I lost my juices before I finished it because it's pretty testing intensive one for all the specifics.
Ah yeah, I haven't added all the categories yet such as side wall stuns and splats and a couple of minor launchers. Should at that too, yes....
Side CH 3K should be complete now.
I've added about 40~ish combos to the list since Monday. Some quick and easy categories are, as far as I know, complete now so if you spot any...
CH 1K+G, 2P, 46P+KP6P with a wall behind opponents back works on (probably) everyone except Taka. Mid and lightweights also hit the wall for a...
IIRC in vanilla 5 it was 201. I guess they just don't like round numbers.
You can also do (4KP)P, (6P+K)P, P, 2P+K, KKK for 2 damage less. Works on other characters too but I've not tested it too much. 74 damage and no...
Extra sober and good damage, alright. I gotta check if it's stance dependent.
[ATTACH] Have we found a single combo that benefits from this? The only thing I can think of where it'd come up would be side wall stun stuff but...
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