I don't know if it's new in REVO but she has some good meaties stuffs with: 236P (after you finish your combo with 6P+K 236K+G for example)...
How does that listed wall combo after the catch throw works on Jacky ? 236P+K P+G, 8P+K+G, PPP, 236P+K K into 236P+K P, 4P+KK is that a mistake...
It's even better, WS P+K stagger on NH on crouching opponent
"Renkan Tenshin Haishu (PP4P) Changed to repeatedly hit on side hit." Why Did SEGA forgot to mention that PPPK on side hit is NC now ? Even if...
What's going on with this post ? are you going to die or something ? If no, shut up and play, and don't you dare talk about retiring ....
If other people can share their feeling ? I swear it seems harder to tech Sarah and Pains neutral throw now. Even when playing on PS4/5
Is it only me or I feel like neutral throws are harder to tech ?
Good idea ! I already put some combos, some of them are not in Dipstick's worksheet. Also, I don't know how to add a new combo starter section,...
https://youtube.com/@yodo_san?si=qPuuh73U_mhiKRwc This channel goes through most of the cast's changes, very instructive even if it's in japanese
I don't know why I wrote close stance while from my testings it actually worked both stance, thanks for the head ups Now I like the new 43P CH...
Even after a dash OM to the right side ? K+G doesn't put the opponent backturned ?
vs TAKA Wow, I just find out that Aoi [6][P][+][K][P] knockdown Taka on hit now :LOL:, moreover she get guaranteed [K][K](any stance) or...
6PPK and 4PPK last hit causes a wall splat now (not sure if it was the case before). Nasty near the wall when you know you can punish unsafe...
Actually, the move causes a pushback on block. It's [P][P][2]or[8][P][P] on air juggles that seems to cause a different state.
Oh, so that's how you use BT 7K Bound in combo...nice
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