Im just guessing here but it could be because the game is new and the players haven't learned all the mechanics and adapted to the new stuff. I...
About the ground reversals: They are really dangerous to do. And they are certianly not smart to do VS Lau. If Lau see the reversal comming, he...
To get the knee to connect in a TFT, watch the throw animation carefully. Kage uses one of his leg to launch the opponent, start to buffer the...
I don't really understand how a slow rising can be more safe than a TR/QR. Your opponent can buffer stuff while you are getting up so you have to...
Nice reports! The game seem to have changed quite a bit, are the changes from EVO to FT as large as the changes from Ver. C to EVO?
Try playing a different character! It is a great way to progress, for me anyway. Watch replays of pro players and try to figure out why they do...
Now, I don't really know what all this is about, and I really don't want to get involved. But I would like to ask you a question. May I ask why...
Actually, I had trouble with that rush too. Depending on what character you play there are several ways to deal with that specific rush (like Aois...
A question: is one of SL or SR a good option after Brad gets a MC (like LP (MC) ---> SL -> P)? I mean, both of them (SL and SR to P) give you a...
Does anyone know if the attack hits the throw as a counter or not (logic tells me that it won't)? And what are Aois ARE options? Her [2_][3]+[P]...
About dashing back and low throwing: it is all about timing... If you're even or close to even, the timing is tight, but as long as your opponent...
I've been having exactly the same problem with evades and Aoi. [4] [4] [P]+[K] is an option with rather nice dmg, but it is not very safe....
Got to the main page, Virtua Fighter 4/ Counter attack tables. It clearly states which moves that are throw counterable (and which are counterable...
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