1. Attack in Def stance 66+K 2. Attack in Off stance Can't tell, I need to play her more. 3. Grab in Def stance 270 ending in back (Best damage...
In VF4 Evo/FT Vanessa players used DS a lot more than OS because it was better IMO. FT introduced some new move to switch between stances that...
Overall DS is slower (12f standing punch make it hard to poke with it, no 14f mid) and has weaker strings compared to OS. On the other hand it has...
According to Black Book: DS: +9 : [img][img] (Hits high so only hit moves that recover standing) +12 : [img]p: (Hits high so only hit moves that...
<span style='font-size: 14pt'>[color=#FF0000]Defensive stance combos[/size]</span> For the moment I'll just post raw Black Book info until I can...
Re: Lion's Black Book Combos <span style='font-size: 14pt'>[color=#CC0000]Lion's Black Book Combos (2nd part)[/size]</span> [color=#CC6600]From...
I have a question concerning movelist, Lion's 3+K and other moves have this kind of notes in the last column "Recovery Counter Hit: +2" but in...
<span style='font-size: 14pt'>[color=#CC0000]Lion's Black Book Combos (1st part)[/size]</span> For the moment I'll just post raw Black Book info...
Nice ! I'll try to do same kind of work for Lion, Vanessa or Eileen when I got time. Since I don't have the game yet I'll post raw Black Book info...
Very interesting post noodals K+G seems like one wolf new key move. In VF4 it would have been great, now in 5 considering a lot of characters...
Lion's K,K is 14frames now [img] Hoppefully it can still be used to punish delayed rising attacks.
If your character has one it's also useful to use fast/safe knee attacks like Lion's or Sarah's 6+K after guarding a move where he can enter...
Thanks for the time translating this and the Anti Eileen strats, keep them coming :p
Ok good news. Even if it's updated by internet in the arcades we can still pray for SEGA to release items in demo discs in magazines, somes PS3...
Are VerB items in the PS3 version?
VF5 Vanessa looks really interesting, her new Offensive stance stuff looks great. Can't wait to play with OS 66+K folowups and Intruder step...
The page displaying new items has also been updated: http://www.virtuafighter.jp/net_all.html Jeff eventually got a new contender for the "hair...
Thanks for the time spent translating all this. It is greatly appreciated.
I guess this has to be balanced by the fact that in VF5 true nitaku situations (where throw becomes a strong option) will be far less frequent...
Kiwe, according to Srider in the Clash thread, +6 is now the advantage needed to force Nitaku, which I'm guessing means CD/Crouch needs 6 frames....
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