Oh wait nevermind the jaxeldome tournament is Saturday. Oh well I'll see you guys there instead. Shinobifist is going to be riding with me there,...
Finalfuckingly. I might even come this sat night to get my eileen on the consoles [img].
This is actually a really interesting way to play the fights out. Wish I could be there to destroy Shidosha's streak :P
I second shidosha's sentiment on giving us time and about us not being trust fund babies. Give us a chance to consume your product and we will...
So yeah I totally struck a nerve there but I'll respond to the relevant content in the post though and let you know where I was coming from there....
I don't mind writing an eileen offense section, but I'm still fuzzy on the details of how this works. I never could really understand the tekken...
I think the over and under thing refers to crushes. Like Eileen's low crush is 9P, and her high crush is 46P, 2_3P+K, 3P+K. That kinda stuff was...
I thought by tracking you meant slow moves that have a high chance of tagging an opponent who side stepped and wanted to attack you but didn't...
Combos to Sober Shun CH [img][3][P][K] +25 dmg [6][P][P][K] -1 DP +27 dmg --------------------- [4][6][K]+[G] 20dmg [4][3][P]+[K],...
I didn't know they were a part of the empire team. How does one go about being a 'member'? Just live in NYC?
You know I think the MLG folks don't want VF to succeed in their scene. It's just too hard for me to believe that they think us players have so...
I'd like to add to the list of things to consider: Oki game and circular strength.
I know you're using the ps3 set-up but could I bring my xbox360?
I should clarify. F this list for eileen. I understand components of why she's listed as E but I disagree with her being the bottom of the bottom....
exhibit A for F this list
I like Jaxel's system. We should use that for Next level's ranking system we've been building.
F this list. I don't even want to look at it.
Eileen's 4P+K+G sabaki catches High Punches Kicks and Low punches
Nice explanation. Eileen has 236P which is +3 on guard and knockdown to combo if they don't tech. I'll have to play with this some more in dojo.
About time I add to this thread. BTW I like separating dmg for the counter hit stuff, but for combos that require counter hit I don't think we'd...
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