Sure, the reason I didn't add P+K, is simply because I myself don't use it. I find K much more useful for the way I use Eileen, then again I still...
Not much seems to be known about the appliaction about how to use this stance, japanese people don't seem to use it much either but I believe it...
Here's a summary of how I utilize her throws, feel free to add more ways to utilize them to maximize their efficiensy. P+G Regular throw, deals...
Is it possible to get the list divided into what's -5 and what's -6? It helps to know when you can use 2G fuzzy and when to use 33_G.
If you ever do a light down and slide through your opponent when they are downed against a wall, instantly doing BT K+G beats out any wakeup kick...
33P+K at +1 beats out 2P for a 236KKK juggle, it beats out jabs aswell for and gives the P followup as a juggle. OM P at +1 beats out everything...
Thanks for the offer, but I try and stay offline as much as I can because of how different the game becomes online.
Light down setups: These setups all assume that the opponent does the wakeupkick as soon as they can after getting hit by your light down....
I change my previous statement, 6P+KP is superior to 6P since the juggle works more consistently. However 6P+K is slower than 6P, but still faster...
Anybody know the frames for when this move crushes?
I'm just saying that if you're going to try and get a stagger combo then I think using 6PP236KKK is better. Reason being 6P is 14f while 66P is...
It's impossible to get someone with 66P after a stagger, It's better to use 6PP236KKK if you're going to try and get a combo on them. However,...
I think the reason some people that are trying to get good refrain from using it is because they are afraid of playing like the kn3wbs that simply...
I'm 7th dan.
STL: From 9K+G I prefer using 6P+KP,236P+KK, P2P, 236P+K (mixup) this works for both lights and mids afaik. Jeneric: After her P+K as punishment...
Neutral, 4, 6 and 3 = 4 directions.
It means playing very defensivley by backing away and letting your oppoenent come to you. When you get the chance you land a few pokes, then you...
I'm sorry, but if you've played DoA4, even if it's just once, you'll be labeled a DOA player forever [img]
I hate the hundred-handslap on buttons tactic, a.k.a. buttonmashers. ESPECIALLY in lag, it's impossible to win because your moves will always come...
Good games to Tricky, nice to play against an equally skilled Eileen!
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