well, vf1 is fun, but nothing compares to vf2 - the times spent, and the game itself. absolute tops. even though i play vf3 better. i think tb is...
is no more. i'm done with it. it's taking up too much space on my hard drive and too much time to maintain, as well as update. the amount of...
> This is why people need to realize that vf4 rewards offense much more than defense. well, it rewards option select greatly - that's the main...
> have you ever played any other fighting games? nope. have you ever played vf2 or vf3tb? that's what i'm used to, and i think both of those...
> While we are still in the mood for clarification, the thread Bungle linked to pertains to Ver. B. the only thing different is that the shrm...
At the risk of sounding like a broken record, I will reiterate this post - click <a target="_blank"...
> But Akira is not cheap by any means and is definitely not broken if you ask me. must..hold back.....flaming..fingers...of fury.... . .. .....
> pig was singlehandedly popularized by one guy. guilty!
> Many of the above are mC or MC and are easily dodged. err, no, not really. and if you dodge the move, it's pretty much neutral. you can't...
some dude was bugging me about it, so i'll ask.. there's vf2 music in vf4, specifically akira's. check daioh 2-9noji1 and 2-9noji2 (easier to...
..the knee, what the thread has been referring to.
well, he does have faster, uncounterable or equally counterable moves that are easier to do and do more damage...it was extremely useful in VF1,...
personally i found myke's "stupidity can be anticipated, and assured" to be one of the most amusing ones. extra points if you can tell me...
natick is a bit of a drive, and with the ps2 out... msg yupa, shang or jerky if you ever want to join up in somerville or in a ps2 meet. as...
err, shang...? wtf??!@!?!?@!??
Re: Questions about changes of Akira from VF3tb to the sabaki info in the general faq needs to be updated. i'd trust myke's list first.
Re: Complete translated Version C changes for AKIR **FC, f+P+K = shoulder ram is linear attack (easier to dodge now), slower punches than...
> f+P = causes crumple stun if it hits opponent's backside(?) stomach crumble if f+P hits staggered opponent.
> One note about Lau's f+P+G throw that a bunch of us noticed over last weekend in Toronto. but - if lau is closer to the wall, the opponent...
no, i think having the AD times is great (necessary, really) - i just wish they hadn't stuck to the tb mook formula and ditched the co-re times....
Separate names with a comma.