Sifu speaks! On analysis of your gameplay I would make the following amendments: <blockquote><font class="small">In reply to:</font><hr> f,...
Re: Lei-Fei : About the Dojo: Select Moves <a target="_blank"...
I kinda like the fighting system used in the Monkey Island series. Maybe we could get some of that in VF5? "You fight like my mother!"
Re: Lei-Fei : Advantage Play PS: another obvious option is: G or Stance Dancing/Faking :This is to provoke a dodge attack or force them to...
Being a Lei-Fei user its important to limit or disrupt your opponents flow of attack. Lei's [IN] stance auto punch reversal usually catches:...
Lion's Meteor Punch is best when he is disadvantaged. Especially when he is -2 to -5 frames. There's no point doing a sabaki move when you...
Re: Back Turned oddities While you're at the testing with Sarah can you look into the sabaki window for Sarah's "P+K" in flamingo move? Is it...
Yeah.. the heavies are very wierd. -It may be due to timing (too slow)? -Or maybe wolf was crouching when the first uf+K+G connected? -MC...
Lei-Fei : Advantage Play Advantage Play: Advantage Play is a term a prominent Japanese Mag used to describe Lei-Fei (Arcadia). Advantage...
"uf+K+G" Lei's staple move for guaranteed damage. Its probably one of the best mid-attacking moves in the game. Looking at some of its...
Yes you have successfully answered your own question. Maybe its because the move is designed not to be able to be followed up by any moves. How...
Can you use b,db, d, df, f, uf, u, ub , P, K, G, P+K, P+K+G, P+G notation. Joypad notation could mean anything. Also refer to the stance...
Lion is very powerful with both punches and kicks. If you have Lion doing kicks on you all the time and winning that way your general defense...
MOMOMO do you understand what the terms SABAKI, STAGGER, STUMBLE and CRUMBLE mean? A sabaki is similar to a reversal and parry but it is an...
Yes.. thats specifically [TG] or tiger stance. Its more important memorising stance flow rather than relying too heavily on particular strings....
1- read his movelists.you'll find it in the character section on the front page 2- read the dojo, its in the documents section in the character...
The above series if done correctly usually kills the comp within 7 secs.
Whats wrong with doing this sequence? df+P+K, P - (*1) [TG]P - b+P, P - (*2) ff - d+P+K+G - [DM]P+K- f, f+K - [IN]d+P+K+G - [DM]K -...
Here we go again!
1- abuse [TG] stance 2- enter via df+P+K, P 3-and then do the 80% combo 4-and then do the ff+K+G vs the rising if they're not dead...
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