For crouching hits, should data marked as "-" matching the corresponding standing hit frame data be filled? I.e. a standing hit resulting in +3...
Ah, I did not realize there was a detailed view of the commands. I was looking at Final Showdown command list and noted there were several of the...
For Aoi's command list, I have verified the following: [2_][3][P][+][K][P] -- Super Replay [P][P][6][P] -- +6 on crouching NH/CH [P][P][6][P][P]...
For Aoi's command list, Sundome section, the notes for both Tachibana and Ukifune have a typo in the word "tecover" (should be "recover").
Some updates to my testing (I've updated the original post with the new findings). Aoi vs Aoi [2][1][4][P][+][K], [3][3][P][+][K] results in a...
Thanks! We had 20 players entered with one of our players donating an extra $25 to the pool. A lot of new players also entered in bracket and had...
Just a heads up, this will require a good bit more testing on my part. It was already on my list to go and test more okizeme frame data on...
Yes, at least in neutral it requires a minimum of 5 frames of holding the input for the game to register a full crouch with respect to throws. I...
Well, I was originally expecting the tests to be quick and easy with the results equivalent to Aoi's [6][K][P] slam. I am surprised. There is more...
I somehow missed the Commands tab when I clicked on that. Whoops!
Okay, I started some preliminary tests. I'm going to work on Goh [4][6][P]+[K][P][P] and Pai [K][K] next. After that, I'll look into the other...
Saturday Trials 5 is a two-day event in Columbus, Ohio at Game Arena. VF5 REVO will be featured in a traditional double elimination bracket with a...
Tension x Shift 23 will feature VF5 REVO with a Swiss format bracket. It is located in Columbus, Ohio at Game Arena. Sign up at...
Tension x Shift 23 is coming up on March 22, 2025. It will feature VF5 REVO in Swiss Format. Sign up at https://start.gg/txs Saturday Trials 5 is...
Using the input display in training mode, these were the inputs when both players were in neutral resulting in the minimum input requirements to...
Here is the thread for REVO: https://virtuafighter.com/threads/the-situation-after-a-throw-escape-revo-us-2-0.22233/ The thread for VFUS:...
Thanks for the feedback! I somehow completely skipped over understanding the line "all normal throws" means including low throws when I read the...
Oh, thanks for pointing it out @Combolammas! I originally meant to also test the more difficult ukemi situations, but it completely slipped my...
Although it was fairly easy to find the 10f execution on high throws with 1f of active through very cursory searches, it was not the case with low...
I was very specific with my wording. I did not say at what frame either input enters a crouching state. I was stating the durations. The durations...
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