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A New Move!

Discussion in 'The Vault' started by GLC, Dec 20, 1999.

  1. GLC

    GLC Well-Known Member

    Recently while playing the arcade version of the TB, I came upon a strange move. I was playing Akira, and my opponent was playing Lion. I dodged into the screen and wanted to do a sidethrow, but my finger slipped and I ended up doing some weird sweep! And I wasn't backturned! Any info on how to do this would be appreciated. Has anyone ever done/seen it?
     
  2. Llanfair

    Llanfair Well-Known Member

    Oh boy - Akira's skybreaker. hehe...;)

    <font color=white> Llanfair the prized <font color=green>cabbage</font color=green></font color=white>
     
  3. clopin

    clopin Well-Known Member

    GLC:

    this move has been known for awhile, at least by vf experts in NA. i'm assuming in asia also, since this move afaik was first published in the gamest vf mook: act 2.5 (the mook that was right after act 2.0 and tb mook, which mostly had version d info and some preliminary tb info.) since i'm an NA "specialist", i'll take the time to explain it my best friend across the atlantic, who does not have all the advantages we have over here.

    this move is sorta like the jacky vf1 toe-kick,side-kick canned combo. you remember this, right? it was a "hit" move with throw conditions. that is why it is rarely seen. and even more difficuly than jacky's vf1 toe-kick, it requires side-throw conditions to work. and even more difficult, it requires execution during interrupted dodge. so now that we have the situation set up, i'll explain the frame stats (taken directly out of vf mook: act 2.5 page 23, in the bottom framed box with the pic of akira doing his sweep. at first this pic looks like a rising low by akira, but luckly, my japanese friend help me read and translate this part awhile back. please excuse my explination if it isn't completly accurate since my japanese is poor and it was a long time ago ^^;)

    frame stats are:
    E(20 frames),f,df+p+g*g(1 frame)+k(still holding g) [note: side-throw situation]

    i'll describe it here. basically, on the 20th frame of a dodge (i believe you have a 5 frame window here but don't quote that as an official frame stat), you input f, roll to d/f and press p+g, release p after one frame holding g down still (like the knee) then inputting k. if you do it right, you should see a funny standing twitch, like akira's is about to side-throw and then is cancelled, then immediately crouch and do a sweep which sorta looks like his head away, feet towards rising low. so it's like a cancelled side-throw into a sweep.

    pretty nifty, huh? well, not really. the damage is only 30, and no damage modifier for counter since it only works as a throw. plus, the conditions are so difficult with so low return, no one tries for it and has nearly been forgotten as a novelty. i'd leave it at that. your time is better spent learning DLC with consistancy since the damage is much better.

    hope this helps! btw, i guess your post means that the "old" GLC is back? -_^)


    // clopin
    join #vfhome on the EFnet IRC network
     
  4. Guest

    Guest Guest

    i can do it maybe like 1/5 tries from left to right, but right to left i'm just hopeless. i just dunno know how akira kid manages to do it 100% from EITHER side on the video i have..

    -rich
     
  5. GLC

    GLC Well-Known Member

    Hey clopin
    do you have the mook? I tried to get it long time ago, but I failed... it's the only one I don't have. Are you willing to sell it maybe? :)
     
  6. Guest

    Guest Guest

    ::E(20 frames),f,df+p+g*g(1 frame)+k(still holding g) [note: side-throw situation]::

    Is this skybreaker thing serious? Or is it a joke? I did some checking into old posts, and they claimed the skybreaker was a practical joke. But this quoting from the mook confuses me. Please someone straighten me out on this.

    Thank you, Wolfstudent
     
  7. GLC

    GLC Well-Known Member

    The "skybreaker" is supposed to be Jeff's sky-high toss throw... and is truly only a rumor :) Akira's sweep (along with Jacky's stand-alone sweep) is true. Seems like only a few ppl knew how to do it. It existed in VF2 also, but I have no idea what the motion was.
     
  8. Guest

    Guest Guest

    ::Akira's sweep (along with Jacky's stand-alone sweep) is true.::

    Thank you very much GLC for answering my question and clearing up the confusion about Akira. Now, could you please tell me what is meant by Jacky's stand-alone sweep?
    Thank you, Wolfstudent
     
  9. Nutlog

    Nutlog Well-Known Member

    Jacky's crescent sweep. Just do P,d+K in close stance, I believe, and you'll get it in a combo. He could do it alone in the older versions, I guess. I heard rumors about it, but never saw it. I never knew anyone confirmed a VF2 Akira sweep as well. I'd like to hear a bit more about that one.
     
  10. GLC

    GLC Well-Known Member

    You cannot do Jacky's stand alone sweep in older version in the means of "regular" (eg. d+K+G) motion... it involves kinda very peculiar conditions, hard to achieve (similar to his toekick-sidekick combo... clopin wrote about it earlier). I believe it can be done in TB too, but I've never seen it. Anyone with access to TB arcade? Rich?
     
  11. Guest

    Guest Guest

    Me and my friend at TimeOut arcade in Buffalo Grove, IL discovered the way to do Jacky's sweep a long time ago. You just have to put in f,f,d+K+G and then release G from within throw distance.
     
  12. GLC

    GLC Well-Known Member

    Uhm I tried it, but with no success. Heh, sorta like Akira's knee motions, right? I knew it had to be something freaky... tell me something, was that VF2 or VF3? I've seen it a couple of times in VF2.0, but never in TB...
     
  13. GLC

    GLC Well-Known Member

    Hey everyone... to my surprise, the IL guy was absolutely right... you can do the sweep in TB, and the motion is f,f,d+K+G,relG... timing is very crucial, I didn't manage to get a hold of it (succeeded with a sweep only 2 times); I think it's like: f <sub>15</sub> f <sub>20</sub> d <sub>1</sub> K+G <sub>1 </sub>G (the numbers being frames)I'm not sure though...
     

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