AM/2 Or Genki who the hell made the DC game

Discussion in 'The Vault' started by Guest, Oct 1, 1999.

  1. Guest

    Guest Guest

    This is so confusing and frankly I was disappointed to hear that
    Genki "developed" VF3TB for the DC. I don't understand this one bit?
    How can they possibly program the game and have it be anything like
    the AM/2 version. Did AM/2 do anything and why the hell didn't they
    do it? Did they like hand them all the code and say "here in the end
    it should be like this" like AM/2 told them what to do and they just
    did it. I mean the game is pretty complicated with peoople jumping
    this high and other people taking off this much damage and this or
    that person being able to float higher. Can someone please clarify
    how and why Genki developed the game and how on earth it can be
    anything like the AM/2 version? Is developing and programming the
    same thing? Any clarification and truth about this would put my
    heart to rest because I was very disappointed that Genki did the game
    because now I'll always feel like I'm playing some FAKE version.
  2. ice-9

    ice-9 Well-Known Member

    AM2 developed, Genki translated

    AM2 designed and programmed the game for the arcade. Genki merely "ported" the Model 3 game to the Dreamcast. VF3/tb was written in assembly in the arcades whereas the Dreamcast version was in C/C++.

    It's not "fake", but it's not the exact same game either, but that is to be expected with any home conversion.

    ice-9 | Sennin
  3. Llanfair

    Llanfair Well-Known Member

    Genki and VF3tb...

    If I remember correctly, Genki was chosen to do the VF3tb port for the Dreamcast because there are many people on the Genki team who used to be part of AM2 when VF3 was been made for the arcade. They were the ones with the greatest knowledge. The current AM2 people are too busy with Suzuki's Shenmue. This is also why Virtua Striker is being done by Genki.

    No big deal really. The game still rocks! ;)



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