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Aoi Reversals

Discussion in 'Aoi' started by beyourown, Jul 9, 2003.

  1. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    [ QUOTE ]
    EmpNovA said:

    If hit level (like high/medium/low) is not under "hit properties", what is it under?

    Is it just, hit levels then?

    ----

    What I am trying to ask is what is the technical terminology for the hit level classes?

    [/ QUOTE ]

    The term you want is attack class.

    The Sabaki, Reversal, Inashi FAQ I put together lists all attack classes in the columns of the table.

    Another way to think of it is:

    Attack classes = hit level (h/m/l) + attack type (punch, kick, elbow, knee, etc)

    DrunkenCat's right in that the properties (for guard, hit, MC, etc) refer to things like stagger, crumble, knockdown, etc.

    Hope that clears it up.
     
  2. GaijinPunch

    GaijinPunch Well-Known Member

    I have clue what Wolf's command list is. I assume we're talking about the move where he jumps over you, and flings you. Looks like a throw, but isn't apparantly.

    One I'd like to see is Kage's [P]+[K] - is this double-handed? Looks like it, but who knows.
     
  3. EmpNovA

    EmpNovA Well-Known Member

    For Wolf's command, are you referring to the [6]+[6]+[P]+[G] command, where he rushes you and then flings himself over your shoudler, and then slingshots you around himself and into the floor?

    Or is this still the [6_](running)+[P]+[K]+[G] move?
     
  4. hikarutilmitt

    hikarutilmitt Well-Known Member

    [ QUOTE ]
    GaijinPunch said:

    I have clue what Wolf's command list is. I assume we're talking about the move where he jumps over you, and flings you. Looks like a throw, but isn't apparantly.

    One I'd like to see is Kage's [P]+[K] - is this double-handed? Looks like it, but who knows.

    [/ QUOTE ]

    That throw of Wolf's is a catch throw if there ever wa one. It's a mvoe by itself but there is no actual hit. You have to catch them with it (IOW, it can't be reversed or escaped).

    I believe Kage's [P]+[K] is double-handed.
     
  5. GaijinPunch

    GaijinPunch Well-Known Member

    *points up to and corrects the horrible Engrish in my original post*

    I have *NO* clue what Wolf's command list is. So, if someone could clear up for me what [6_][P]+[K]+[G] is, it'd be appreciated. if it's his shoulder-charge, then yes, it's reversable -- sorry if I mislead.
     
  6. hikarutilmitt

    hikarutilmitt Well-Known Member

    [ QUOTE ]
    GaijinPunch said:

    *points up to and corrects the horrible Engrish in my original post*

    I have *NO* clue what Wolf's command list is. So, if someone could clear up for me what [6_][P]+[K]+[G] is, it'd be appreciated. if it's his shoulder-charge, then yes, it's reversable -- sorry if I mislead.

    [/ QUOTE ]

    This is his running-to-jump clothesline. I'll check to see if it can be reversed (I imagine it can be, though) in a bit.

    Also, Kage's P+K is certainly two-handed, as I just set up a file to reverse it and it gave me the two-handed reversal.
     
  7. hikarutilmitt

    hikarutilmitt Well-Known Member

    Ok, now about Wolf's [6_][P]+[K]+[G].

    This is rather odd. It'll hit normally if you do nothing, right? Well, whenever I went to reverse it (high, of course), it would make a sound like a whiff and he would just fall behind me with no actual reversal animation, just the initial whiffed reversal animation. /versus/images/graemlins/confused.gif

    So, I GUESS you could say that it's reversible, just not like a normal one /versus/images/graemlins/tongue.gif
     
  8. DRE

    DRE Well-Known Member

    I think that's the new dodge property for her reversals. Anything she can't reverse/inashi causes the reversal to make that weird sound, followed by an evade that looks like the YY stance evade. The same thing happens when I reverse Lei-Fei's [9][K]+[G] or Kage's [6][6][P]+[K]+[G].
     
  9. hikarutilmitt

    hikarutilmitt Well-Known Member

    [ QUOTE ]
    DRE said:

    I think that's the new dodge property for her reversals. Anything she can't reverse/inashi causes the reversal to make that weird sound, followed by an evade that looks like the YY stance evade. The same thing happens when I reverse Lei-Fei's [9][K]+[G] or Kage's [6][6][P]+[K]+[G].

    [/ QUOTE ]

    I know that, already. You'll notice that I said there was NO reversal animation, just the one that looks like you whiffed a reversal. No evade, no nothing, just the whiff.
     
  10. GaijinPunch

    GaijinPunch Well-Known Member

    Hmmm.... that's bizarre. Definitely not what I expected... would like to see that.

    Myke....?
     
  11. DRE

    DRE Well-Known Member

    I've noticed that only moves with weird hit properties (like Wolf's clothesline) are impossible for her to deal with. I'm still searching for the others.....A clip would be nice. /versus/images/graemlins/wink.gif
     
  12. hikarutilmitt

    hikarutilmitt Well-Known Member

    I'll make one and up it to somebody (don't have my own webspace that'll stay around) once I get my HDD cleared off some. I'm down to practically no space ATM ^^;

    T1 + 40GB HDD = lots and lots of fansubs.
     
  13. GaijinPunch

    GaijinPunch Well-Known Member

    I can probably host it for you if you need.

    Try having a 100MB download -- about 65 times faster than T1. 80MB doesn't last long at all.
     
  14. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Both wolf's lariat [6][6][P] and his jumping lariat (run) [6_][P]+[K]+[G] are both classed as double-footed attacks. The only implication this has is for reversals, and Aoi can successfully reverse ([4][P]+[K]) both of these which result in her YY-stance evade. And btw, they're both high unblockable attacks.

    I noticed what hikaru was talking about, where Aoi would miss the reversal but still not get hit, and I think this was more due to alignment issues. I couldn't repeat it consistently, but it definitely happened.
     
  15. hikarutilmitt

    hikarutilmitt Well-Known Member

    Interesting, I knew about his normal lariat, but didn't know about his jumping one. EVERY time I've tried to reverse it I ended up whiffing but not getting hit (in Vc AND Evo, both). And I'm not sure if it's necessarily a normal alignment issue, unless, of course, the reversal animation itself moves her just a tiny bit. But she should STILL get hit or reverse it, shoudln't she?
     
  16. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    The thing to remember with the jumping lariat is that Wolf jumps to one side of you, so there's already some alignment issues there. Also there's quite a long startup time (exe) before the hit comes out, so it's likely that you're reversing too early and maybe Wolf pushes you away a little out of harm's way while he's in the air?

    To be honest, I think I've spent more time thinking about this move than it deserves /versus/images/graemlins/smile.gif
     
  17. hikarutilmitt

    hikarutilmitt Well-Known Member

    I doubt that. I hate to brag but my reversal timing is always spot-on, especially when I set the recording session up myself /versus/images/graemlins/tongue.gif

    What I'm thinking is that the reversal DOES move you a tiny bit below or to the side of the move before it connects and he just falls flat on his face. What I can do is try moving a tiny bit to the side to where I KNOW it'll hit me and reverse it there just to see what happens.
     
  18. GaijinPunch

    GaijinPunch Well-Known Member

    [ QUOTE ]

    And btw, they're both high unblockable attacks.


    [/ QUOTE ]

    Yeup - but my statement still stands. All the blockable attacks are reversable... I never said anything about the unblockable ones.

    If it's worth anything, I at least learn two of Wolf's commands. Too bad I'll never in my life use them.
     
  19. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    [ QUOTE ]
    GaijinPunch said:

    Yeup - but my statement still stands. All the blockable attacks are reversable... I never said anything about the unblockable ones.

    [/ QUOTE ]

    Sorry GP, but as I said earlier, the attack class is independent of it's guard/hit/MC properties. It's stating the obvious but, being able to guard a move is due to the guard property for that move. However, there are a few attacks in the game that you can guard, but (Aoi) cannot reverse due to the attack class not being one of the reversible types. Just one example of this is Lei's [3][K]+[G] where he flips forward on his head and kicks you with both feet. Even though he kicks with both feet, the game hasn't defined this move as a mid double foot attack, and as such you can't reverse it.

    [ QUOTE ]
    If it's worth anything, I at least learn two of Wolf's commands. Too bad I'll never in my life use them.

    [/ QUOTE ]

    /versus/images/graemlins/smile.gif
     
  20. GaijinPunch

    GaijinPunch Well-Known Member

    Didn't know that... of course I probably wouldn't have connected it either - that's slightly delayed, so i'd eat it either way.
     

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