Just wondering if you guys have any reliable ones you want to share. One thing about my sub Blaze that sucks balls is that I don't really know good meaties for him exept for end combo in KKK, RD 9K+G. I tried a bit vs Jacky and Akira and found these vs normal side tech. 6P,K, OM, 8P+K Meaty combostarter, -9 on block. Good reward on hit. Hits on first active vs those guys so probably works on midweights too (haven't tried yet). 6P,K, OM 33P+K Meaty hit-throw, hits on 2nd frame on these guys when 1fk'd making it fuzzysafe instead of -6. OK reward and a mix-up on hit. 6P,K, 9P+K+G,K Fuzzy safe kick into RD mix-up on hit. Hits on first active. Any combo ending in KKK it's very easy to meaty with RD 9K+G Also noticed if they tech KKK the wrong way after hitting it low (like after bound or 8P+K, 6P+K,P, KKK) if they tech in the opposite direction of the spin you can make P+K+G,K a meaty, might be handy near edges. While it's not exactly a meaty I noticed that 6P,K, 6P+K+G, RD 2P+G times itself as a low catchthrow if you just do it as fast as possible, might be a decent mix with (slightly delayed) RD P+G, which should take care of almost everything that avoids RD 2P+G. Slight delay also catches them if they just guard, it'll whiff if done ASAP vs guarding. Same thing is possible vs Taka after hitting him with 4P,K,P, then 6P+K+G into RD. Another thing vs Taka after 8P+K, KKK (noticed this works on him by delaying second K a bit) you can meaty him with 6K, 6K+G or 3K (hits on 2nd frame). I only just started testing Blaze meaties out so more setups would be appreciated.