1. Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!
    Dismiss Notice

C1REX (JE) vs .....

Discussion in 'VF.TV' started by C1REX, Feb 29, 2008.

  1. C1REX

    C1REX Well-Known Member

  2. Feck

    Feck Well-Known Member Content Manager Akira

    Some nice matches C1REX /forums/images/%%GRAEMLIN_URL%%/laugh.gif
     
  3. C1REX

    C1REX Well-Known Member

  4. C1REX

    C1REX Well-Known Member

    Me vs None Other. I almost lost my rank. Good games.

    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/uTDmAkNTh3M"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/uTDmAkNTh3M" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object>
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/4aZWlz10Hl4"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/4aZWlz10Hl4" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object>
    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/W7ErXs0tsyo"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/W7ErXs0tsyo" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object>

    More fights are on my channel on youtube.
     
  5. Sebo

    Sebo Well-Known Member Content Manager Taka Content Manager Jeffry

    PSN:
    Sebopants
    First vid:

    /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/k.gif(blocked) > /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif is re~ally risky, it was lucky that it worked.

    You got MC /forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif, do /forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif instead of /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/k.gif, it's a combo.

    Second vid:

    Looks like your old /forums/images/%%GRAEMLIN_URL%%/db.gif/forums/images/%%GRAEMLIN_URL%%/k.gif habit resurfaced for a second; don't ever use it, period. /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif is much better.

    You landed /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/k.gif in open stance... no combo? You would've won the first round. Round three, /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/k.gif on normal hit... bad combo, check that.

    At the end of round three you randomly try using /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif... why?

    Round 4 you land /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif on MC and use /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/p.gif as a follow up... /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif or even /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/k.gif are better options.

    Final round /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/k.gif on crouched opponent: /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif, always. Don't poke with /forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif, the first one MC'd, use that advantage, or at least use /forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif>threat mix ups.

    Last vid:

    Learn threat range, you really leave yourself open.

    Shun whiffs /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif and you try a high throw; since it recovers low (and he has no drinks) next time dash in and use a low throw.

    Another flubbed /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/k.gif.

    Finally you're throwing; do that more.
    ---
    In general, against Shun you should use /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif!!
     
  6. C1REX

    C1REX Well-Known Member

    Big thanks for advises.
    A have a huge problem to MC check. Especially after 3K.
    The same was with MC K+G. I wasn't sure if it was a MC or regular hit.

    6K on shun and akira is also my weak point.


    BTW: What is the best option after 1P+G on a small wall?
     
  7. KoD

    KoD Well-Known Member

    PSN:
    codiak
    I dunno about MC K+G PPP, that often fails for me online.
    MC 3K ought to be fairly easy to hit check, though, there's visually a big difference in how high they go.
    Poking with PP ~ throw / P occasionally seems fine to me, the third P will do 50+ on counterhit.

    The best option after 1P+G on a small wall is OM ~ 4P+G ~ push stick towards the wall == instant win /forums/images/%%GRAEMLIN_URL%%/wink.gif
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice