Complete translated Version C changes for WOLF

Discussion in 'Junky's Jungle' started by Moby, Feb 5, 2002.

  1. Moby

    Moby Well-Known Member

    Here's the list of translated version C changes for Wolf.

    FAA = Frame Advantage Adjusted (frame rate for the move has been changed, actual Japanese translation is Freeze Frame Difference Fixed).

    f+P = causes crumple stun if it hits opponent's backside(?)
    P,P,f+P = a linear attack (easier to dodge now)
    d/f+P = a linear attack (easier to dodge now)
    HCB+P = FAA, throw-counterable when blocked now
    d+K = FAA, elbow-counterable when blocked now
    f+K = hit detection changed (cannot beat low punch), Wolf more vulnerable when blocked (no specifics, might be in Blue Book)
    uf+K = can dodge to either side of Wolf to avoid
    f,d+K = only knocks down on MC, can be interrupted (major countered) by special high moves
    P+K = dodge to Wolf's backside evades this move, only knocks down on MC
    P+K (charged) = dodge to Wolf's backside evades this move, only knocks down on MC (otherwise it staggers a blocking opponent)
    f+P+K = a linear attack (easier to dodge now)

    b+K+G, P+G = damage reduced by 5 to 45
    P+G (wall) = will not knockdown now
    d/f, d/f+P+G, P+G = damage increased by 10 to 70
    HCF+P+G = giant swing damage increased by 20 to 100, damage = 80 if opponent TR/QR, and Wolf is more vulnerable when this throw is escaped now (frame adjustment)
    d+P+K+G = opponent stays on ground for shorter amount of time after this low throw
  2. ice-9

    ice-9 Well-Known Member

    Moby, once again, thanks for all of these lists--they are a great help!

    Is it just me or does Wolf's stunner seem easier to do?
  3. Mr. Bungle

    Mr. Bungle Well-Known Member

    > f+P = causes crumple stun if it hits opponent's backside(?)

    stomach crumble if f+P hits staggered opponent.
  4. Llanfair

    Llanfair Well-Known Member

    I've been trying to get this. And I've yet to see a stomach crumple. Are we sure about this?

  5. Nutlog

    Nutlog Well-Known Member

    Yup, positive. Most of the time that we use this is when you get a wall hit from a regular standing punch. They'll smack into the wall, stagger off into the f+P and you get the crumple. Also to comfirm, you can link a f+P off a f+K+G, but in real play the f+K+G is easily strugglable (which I'm pretty sure most of us know). f+K+G into a wall stagger works very nicely, though, and f+K+G (wall hit), f+P, d/f+P+K+G really racks up the damage (118 without a major counter)

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