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do u abuse D+P??

Discussion in 'General' started by TONY_T, Feb 22, 2002.

  1. TONY_T

    TONY_T Active Member

    Is this move considered cheap in VF4? in tekken this move is considered cheap... So far from what ive seen in VF4 people seem to use this move heaps more then i could ever imagine seeing in tekken, even the good players i see in the city still abuse this move when there in trouble. obviously there are ways around it, but is this move common in everyones game play?
     
  2. akira2001

    akira2001 Well-Known Member

    I often use the d+P when I am in trouble (trying to stop a rush) or tyring to set up certain moves. I think it as a safety tool. It has quick execution, quick recovery, and really good priority. As far as abusing it, I don't think I do.

    There are ways around it. I use (G) elbow, step back, sidestep, or ,character permitting, reversal.
     
  3. UnCauzi

    UnCauzi Well-Known Member

    I "abuse" it, I suppose. How I'm abusing it, I don't know. Just a move to be utilized. I also think it's fairly common. More so in moderate levels of gameplay, than in advanced. In advanced levels it's just more selectively placed I think.
     
  4. Yupa

    Yupa Well-Known Member

    The low punch can be blocked while standing. It's not cheap... I've seen so many low punches blocked by standing defenders...
     
  5. chucky

    chucky Well-Known Member

    I mostly use d+p to set up WS attacks.
     
  6. flamingo_cancel

    flamingo_cancel New Member

    abused this moved in tekken, might as well abuse it on VF4... hey, im a VF newbie and the only safe move that registers to my head after making any attack is d+1... where can i find frame data for VF?
     
  7. ken

    ken Well-Known Member

    Well placed definately... cheap if over-used. Where/when have you seen "d+P" abused in Sydney?

    If you're refering to Eddy.. yeah. Actually he apologised for that kind of play but its actually important in the learning process. Depends on the arcade culture as well. Its much more frustrating if both opponents are evenly matched and you feel cheated because the other guy resorted to "d+P" to gain the advantage.

    Its a VF2 strategy to avoid the throw by ducking. A low punch will quickly put you into a crouching state. Due to throw being available upon MC in VF4 "d+P" is obviously much stronger.

    "d+P" only gives throw on MC. Lately Eddy has lost many a game because of his over reliance on "d+P" so its very fair. I sometimes deliberately let him connect the "d+P" or knee and wait for the throw. When he goes for the throw do the biggest move you can think of.

    "d+P" is good but learning how to defeat and use it makes you the the better player in the end. Lots of other moves guarantee throw upon MC.. it just happens to be that "d+P" is one of them.

    "d+P" is annoying and not very stylish. Its definately beatable. Also the if the user focuses so much attention to "d+P" the rest of his game cannot develop as much.

    Thus when you finally suceed in overcoming "d+P" you'll have better reflexes, MTE, dodging, defense, counter attacking. Also possibility of better knowledge of your character when you look for research for certain moves to counter "d+P".

    Opponent will have better offense generated from "d+P" but limited defensive experience.

    Defense wins at the high levels. So set your goals higher and live with it and try to beat it. Different players have different definitions of good etiquette... I think its safe to say if your goal is in improving your game rather than looking for any means to win ... then "d+P" is a great move but there are many other options as well.
     
  8. Legend

    Legend Active Member

    For me I use the D+1 as a setup starter, say d+1 to throw, d+1 to mid kick( will stagger if opponent gaurds low) etc..

    As for ways around it.. well I believe you could either use sabaki (character dependant) or guard then elbow the opponent.
     
  9. ghostdog

    ghostdog Well-Known Member

    where can i find frame data for VF?

    <a target="_blank" href=http://www.virtuaproject.com/virtuacode>http://www.virtuaproject.com/virtuacode</a>

    No, I don't abuse the low punch.
     
  10. LittleWild

    LittleWild Well-Known Member

    Actually the word "cheap" refers to how irritating a person can be when he repeated abuse 2P.
    I think it is really something we all have to get used to, whether we like it or not.
    Personally, I think 2P is an excellent move.

    There are other irritating things that a person can do while playing VF4. Like poke you for a bit of damage and back dash all the way to the other side of the ring.
     
  11. imf

    imf Well-Known Member

    No, Mr. T. From what I've seen this move is not looked down upon as much as it is in tekken. You would almost never see it in a high level tekken match. But in VF4 it has it's place.

    I don't like it :p. And anyone who needs to use it to stay in a fight sucks!!...IMHO :p

    My 2cents =)
     
  12. Murasame

    Murasame Well-Known Member

    Even if your whole game revolved around d+P you wouldn't be abusing it; if you're playing your best(not messing around), then by your own standards no move is under or over used.

    I don't look down on any move in any game... if it's so good I should use it myself; either way I never whine... although I can dismiss the whole game for having it
     
  13. UnCauzi

    UnCauzi Well-Known Member

    My sentiments exactly.
     
  14. gaishou

    gaishou Well-Known Member

    if its in the game use it..........
     
  15. LAU Abuser

    LAU Abuser Well-Known Member

    Use LP wisely. If u sense your oppo abt to execute e.g. a knee or throw, use LP to MC them. As for LP x1000 times, if you haf trouble, CR dash back, pause and observe. Ascertain the oppo as a LP maniac, and mid kick or punch> dodge PKG.
     
  16. feii

    feii Well-Known Member

    PSN:
    WEIHAO888
    erm...i think a knee will beat the LP...
    opps guess u are wrong again....
     
  17. LAU Abuser

    LAU Abuser Well-Known Member

    NO. Knee doesn't beat LP. LP beat knee with MC. The situation your facts are based, are biased. Try this first and u can say i'm wrong. placed your characters feet to feet. execute LP and the other knee. LP MC that knee of yours. That statement of yours is bloody biased. If you at the start of the game execute LP while the other does knee, OF COURSE knee hits!!! LP is too far from connecting the oppo while Knee hits that stupid LP. LP loses to knee because u r lousy. Thats all.
     
  18. nycat

    nycat Well-Known Member

    Re: RX 4 abuse of D+P??

    There are ways around it. I use (G) elbow, step back, sidestep, or ,character permitting, reversal. ran into my first low punch( 2+P) abuser. kage player would repeatedly low punch... I backed up and won three rounds in a row by "time "out. I still need help here... With Lion what are best options?
    W/ Wolf.. timing of reversal? any ideas would be welcome.. thx
     
  19. LittleWild

    LittleWild Well-Known Member

    A knee will only beat a LP if you already blocked a LP before.
    The knee will make your airborne(Wolf, Jeffery) and avoid the 2nd LP.

    If you are taking about doing a LP and a knee at the same time, a LP will beat a knee because it executes faster.
     
  20. Blondie

    Blondie Well-Known Member

    I'll have to say that LP is definetely an issue in VF, more so than in Tekken. But after a while of playing guys that stupidly use it I can now punish them for it. You just have to anticipate. Always stand (G) the LP and then throw your elbow or fast mid move, MC every time. Or simply sidestep the LP, then execute a devastating mid move to punish it. I know its annoying and it takes some getting used to but after you practice this for a while you'll actually start Owning guys for Lping stupidly.

    Its kind of like low parrying in tekken.
    VF: sidestep instead of d/f for the low parry. you'll get a better follow up in VF.

    VF: stand (G) the lp like you can in tekken, then either OS a throw and or do a fast mid move to MC anything they try to do after the blocked LP.
     

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