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Dragon Punch Combo Timing

Discussion in 'Kage' started by Myke, Dec 4, 2007.

  1. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    I noticed that the Dragon Punch Combo timing between the two console versions (PS3 vs Xbox 360) is slightly different.

    I'm pretty consistent on the PS3, but on the Xbox 360, I had trouble doing the 1st or 2nd part consistently! I can't quite put my finger on it though.

    I'm using the save TV set and same type of video input on both consoles, so I'm quite sure there's no cause for lag there (at least there shouldn't be!)

    In talking to some HK-VF.Net folk, they also agree there's a difference in the timing. I'm wondering if this is a console specific thing, or was it something to do with Ver.B -> Ver.C update?
     
  2. Oioron

    Oioron Well-Known Member Gold Supporter

    I never really noticed a difference. I just thought I needed adjusting to the inferior stick. I set the CPU on Command List training to demo it for me. With displays on. At least this way I couldn't detect any difference in the timing of the beep that it makes. I looked at the timing display and the number are identical.
     
  3. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    On further thought, I think it may have to do with the buttons. I'm using the HORI EX2 stick and there's a world of difference between the button sensitivity on this compared to the VSHG.

    This difference may be enough to put everything off by a couple of frames, thereby causing the input to fail.
     
  4. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    Hey Myke, grats on getting the 360 /forums/images/%%GRAEMLIN_URL%%/smile.gif Tried online yet? (I know we two cant fight though :S)

    Also, EX2 is really not quite the same class as VSHG, but I havent noticed differences in buttonpresses so far. If anything, I find Akiras knee easier on EX2 than VSHG because of button layout.
    Im gonna test DPoD soon.
     
  5. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Thanks Manjimaru. Yes, I've been playing online for the past two nights, but only against the 1 local player I can find. Against everyone outside of Aus the lag is just too much /forums/images/%%GRAEMLIN_URL%%/frown.gif

    As for the buttons, I found that the VSHG buttons will register almost the very instant/millimeter they move. Whereas the EX2 buttons need to travel a bit more before they register. It's this difference that I think is affecting my muscle-memory input sequence.

    I've very familiar, and comfortable, using the EX2 stick as it's pretty much identical to my old PS2 Hori sticks. Hori seem to be using the same recipe for churning out cheap (quality) joysticks for the past 5 years.
     
  6. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    Is the lag too bad against Japan players? I noticed several online right now..

    ps. sorry for the offtopic..

    pps. VSHG buttons are the most sensitive I have ever played with.
     
  7. Tricky

    Tricky "9000; Eileen Flow Dojoer" Content Manager Eileen

    Oh that's right they have the game now. I'd love to see some of them busting out moves.

    I too have noticed the Hori EX2 to have a little more travel time before activation than I would like. I miss the old T5 anvi hori stick. *sigh*
     
  8. J6Commander

    J6Commander Well-Known Member

    I am also experiencing the exact same problem.
    thought I was imagining things, but apparently not /forums/images/%%GRAEMLIN_URL%%/smile.gif
     
  9. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    ive now tried the DPoD but i cant say that the timing has changed. (I was never proficient with DPoD cause I dont play Kage much)
     
  10. XeroShinobi

    XeroShinobi Member

    I have an insane amount of trouble doing that move at all. I can do it in the Dojo occasionally but I have never done it in actual combat. Is there any trick to this move? I've turned on the button input displays and I've notice that sometimes I've gotten the button presses down to the exact frames as before when I succeeded and failed. I'm guessing it was because I didn't launch the starting uppercut at the same distance. I currently have no strategy as to pull this off with any consistency.
     
  11. Oioron

    Oioron Well-Known Member Gold Supporter

    No trick at all, just practice it constantly. Also learn when it's guaranteed.
     
  12. _Denkai_

    _Denkai_ Well-Known Member

    My timing must be really off on this move cause I'm able to pull it off a lot during online matches even the laggy ones
     
  13. Oioron

    Oioron Well-Known Member Gold Supporter

    It's easier to pull-off when there is lag.
     
  14. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Are you kidding me!? /forums/images/%%GRAEMLIN_URL%%/smile.gif

    I'm the complete opposite. I almost have to close my eyes when there's lag and go off muscle memory. A large factor with the timing is the visual queue, and when there's lag, there's delay between your input and what's displayed on the screen.
     
  15. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Since originally posting this thread, my DPC timing on the 360 is back to what it used to be, so I think it was just a matter of getting used to the buttons on the Hori EX2.

    I then fired up my PS3, somewhat expecting that my success rate to drop to near zero, since the VSHG button sensitivity is so high. But to my surprise, my success rate was still the same.

    So to answer my original question regarding the difference in timing between the PS3 and 360 -- for me it was the button sensitivity between the two different joysticks.

    For others hoping to learn the timing, the best advice has already been given. Practice!

    I put a few words together on Dragon Punch Timing in Kage's Strategy wiki page. I might expand on this further at some stage.

    I also wrote a flash game back during VF4FT to practice the DPC Timing. Officially we don't know if it changed in VF5, but it feels very close. I'll try digging that up somewhere and putting it online again.
     
  16. XeroShinobi

    XeroShinobi Member

    Well I was in the Dojo with Kage yesterday and through trail and error found roughly the amount of frames between each hit in pretty much any situation, anywhere from 8 to 13 (I've gotten away with more or less on occasion but not consistently enough) My problem mostly seems to be with that last hit. I tend to get carried a way and press far too rapidly at the end.
     
  17. Feck

    Feck Well-Known Member Content Manager Akira

    You got to do the Knee practice one with the ninjas jumping on the screen!
     
  18. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    and here's the flash game: VF4FT Dragon Punch Combo Timing
     
  19. AkiraZero

    AkiraZero Well-Known Member

    Finally Myke!! /forums/images/%%GRAEMLIN_URL%%/smile.gif I think I asked you about that sometime last year. Thanks man! /forums/images/%%GRAEMLIN_URL%%/laugh.gif
     
  20. LM_Akira

    LM_Akira Well-Known Member

    lol I remember when that flash game was first put on the site, seems such a long time ago.

    Myke, as you've obviously already figured out by now, you found the DPoD timing different between the PS3 and EX2 sticks due to different button sensitivity.

    The VSHG comes fitted with Sanwa buttons and stick as standard. Sanwa buttons are especially sensitive to pressure, the merest flick at the side of them can register an input (ideal for Akira's knee of course). On the other hand, the EX2 has stock Hori buttons which are made from a slightly harder plastic I think and are certainly nowhere near as sensitive as Sanwas. Their edges are also not as concave as Sanwas I believe.

    As a rule of thumb, I now install Sanwa buttons on every stick I have so I never come across this kind of problem. Putting Sanwas into an EX2 is a bit of a pain tho, since the Hori buttons are already soldered into place on the board (means you'd ideally need to wire the new Sanwa buttons individually to the pcb, as well as possibly widen the holes).

    Anyhow, it's all good now since you've already figured out your timing!
     

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