I have a few questions about double throw escapes & triple throw escapes. Me and my roomate are both somewhat new to VF but not to 3d fighters(DoA/DoA2, Tekken 1/2/3, Soul Cal. etc.). We do understand most of the concepts of vf from previous fighting game experience, however the DTE & TTE are giving us a bit of trouble. For Example: My roomate uses Shun (Quite well) as one of his main Characters. He only seems to use three out of four of Shuns front throws. He uses P+G or d/f+P+G, or b+P+G. When I anticipate a throw (i.e. after a blocked/ducked move, stagger, etc), I enter the following command: P+G -> d/f+P+G -> b+P+G. Now if I read the throw escape page correctly this should enable me to break the throw. It does break the throw but only if he does the P+G throw. My question to you is, am I misunderstanding the whole DTE/TTE thing? If not is there something I am overlooking?