Final Showdown Revision 1 Update
Starting today, the first update to Virtua Fighter 5 Final Showdown will be on test at Ikebukero GIGO, Club Sega Shinjuku West Exit and Club Sega Akihabara. Players won't have to worry about their cards either as you'll be able to play both games without having to update your data.
Game System Changes
* Multi-throw escape will most likely be removed, as the way throw escapes are calculated will be changed.
* When characters are hit while crouching, the hit stun / effectiveness of the hit will be made more consistent.
* For moves that are half circular, the direction of the rotation will be changed.
* The timing to avoid certain attacks with defensive move will be changed.
* The hit stun / effectiveness of certain attacks that hit during a backdash will be changed.
* Aoi's win item command will be fixed, as it was not correct in the original version of FS.
For a full list of specific character changes, check the ongoing discussion thread on our forums.
» Final Showdown Revision 1 Changes
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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
Final Showdown Revision 1 Update
Discussion in 'News' started by Reno, Oct 5, 2010.
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Discussion in 'News' started by Reno, Oct 5, 2010.
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