Alright. Apparantly some people were "perturbed" by my previous post. So I've kindly decided to clarify several things. Plot matters. To some perhaps not, opinion appreciated, but to most I would assume so. Imagine, FINALLY seeing why the hell everyone is there. A tip. Plot bring motivation. Motovation brings a better more seasoned fighter. The gamer can only benefit from a plot. Secondly. The combo system in virtua fighter. One person mentioned "compared to what". I laughed. MANY GAMES. Even the crap in a hat "Killer Instinct" had a better combo system. a good game with a good system is probably MArvel Versus Capcom, or Street Fighter III. Improvements can be made, and Sega will probably make them. I'm not exploiting any hate for the VF series. I could drag on about the good things in the game; but who wants to hear that crap. It's boring. Focusing on wrongs makes rights. I hope I eased the tension a little bit. -Z' In fighting games, it's always better to fight defensively. This allows taking advantage of jump ins with a nice fulfilling uppercut special.