To improve the aesthetics of virtua fighter animation needs to be redone with the likes of motion matching along with juggling combos being removed - instead replaced with a "stun" system were critical launcher hits (set ups for juggling) leaves a person open for combos. Motion matching is used in "the last of us part 2" and it looks awesome - Digital Foundry has a video on it. Take a quick Google. https://youtu.be/4i1WCW3B0x8 Essentially this stun system will work exactly like juggling combos do. But it'll look better and who knows maybe game play innovation can come out of it.