Okay, I've had a weird couple of days. I lost my 7-dan Aoi card one day after getting 7-dan (and in turn being able to get that amazingly kewl red outfit), and it's definitely affected my gameplay. On top of that, there's still no word whether or not data can be transferred from Ver. C to Evolution, so I might be wasting my time trying to build up another character. It's amazingly frustrating, but I'll do my best here. So, on that note, let's begin. For starters -- This is *NOT* Virtua Fighter 5. Contrary to what our counterparts have said, this is still Virtua Fighter 4, and it still 'feels' the same. Some characters are obviously more affected than others, but besides more items, stage upgrades, and two new characters, this is basically Version D with some new modes to make the game a bit more interesting. Before I get everyone too excited, I only used two characters -- Lion & Aoi. There was quite a line, so unless you won a few in a row, you didn't really get to get a good feel for the new moves. Also, a LOT of people used Goh, and as such, I had no clue how to attack. Some of them sucked, but some were pretty decent, considering they didn't have much practice. So, here's what I know about the two characters I played. Lion: I pretty much used a lot of attacks that I've used before. Damage he inflicted seemed to be the same. One move that is different is /versus/images/commands/db.gif/versus/images/commands/p.gif/versus/images/commands/k.gif. He now takes a back step, and finishes with a quick finger jab -- doesn't have much distance, and I never connected with it. The only new move of his that was listed on the chart (each character had 5 moves listed, most of them from the old version) was /versus/images/commands/df.gif/versus/images/commands/p.gif+/versus/images/commands/k.gif+/versus/images/commands/g.gif/versus/images/commands/p.gif+/versus/images/commands/k.gif. It pretty much looks the same as if you put that input in in VF4, but is one move. He dodges to the side, and then a low attack, which is the OLD /versus/images/commands/db.gif/versus/images/commands/p.gif+/versus/images/commands/k.gif. Other than that, not much else to report. Aoi: Her single /versus/images/commands/k.gif seems to recover faster. Didn't try /versus/images/commands/k.gif/versus/images/commands/k.gif for some reason, so can't comment. Her new moves are /versus/images/commands/d.gif/versus/images/commands/df.gif/versus/images/commands/f.gif/versus/images/commands/p.gif+/versus/images/commands/k.gif and /versus/images/commands/b.gif/versus/images/commands/df.gif/versus/images/commands/p.gif+/versus/images/commands/k.gif. I connected the latter once, (which is similar to her /versus/images/commands/b.gif/versus/images/commands/df.gif/versus/images/commands/p.gif but takes a bit longer to wind up, but has better distance) which took off about 20 pts I'd say. I would think it would crumble on counter. I never connected with the former. I'm sure both would lead to a good combo or pounce, but never pulled them off. Also to note, when you crack someone's arms when they're lying down, they've taken out one of her yells. Here's who I wound up fighting against: Lion: Lei Fei: I wanted to try Lei Fei, but there were plenty of people playing him. He has quite a few new attacks from his /versus/images/commands/d.gif/versus/images/commands/p.gif+/versus/images/commands/k.gif+/versus/images/commands/g.gif stance. One where he seems to hit the ground w/ both hands, and then does a mid kick. Another, with a combo starting from what looks like an upper cut. Quite kewl. I'll try him next time. I beat the one Lei Fei I played. Akira: The guy playing wasn't that hot with him, so I won. Akira has quite a few new moves as well. The one that sticks out the most is a new low punch. It's got a wind-up though, so Aoi should be able to reverse it pretty easily. HOwever, it crumbles on counter, so his /versus/images/commands/f.gif/versus/images/commands/k.gif/versus/images/commands/k.gif comes in after that. If it doesn't crumble, and elbow to the chest does some good damage. Also, one of his elbows seemed to be a two part hit. Like first w/ the forearm, then the elbow -- quite kewl. Sarah: The Sarah I played seemed to be to preocuppied w/ playing w/ the Flamingo. I wound up winning. She seems to be a good nickel-&-dime character now... or maybe this guy just didn't know what to do. Goh: I lost against Goh when using Lion. Just don't know his moves. Basically, he's got a lot punch/kick leading throws. After time, it might not be a problem, but I see him as being a deceptive character. He's got one where he runs up and pulls your legs out from under you, then throws you back. He's got the best voice out of anyone of them I think (couldn't hear THAT well, but good enough) and the most intimidating victory pose. The camera shows from the losing characters view, up at him. He says something I couldn't make out, and then stomps you. Oh, yeah -- his evasive attack is exactly the same as Vanessa's & Jacky's. Aoi: First opponent was Jacky. I destroyed this guy. I guess he wasn't any good. I basically would do /versus/images/commands/d.gif/versus/images/commands/k.gif+/versus/images/commands/g.gif,/versus/images/commands/g.gif/versus/images/commands/p.gif+/versus/images/commands/k.gif/versus/images/commands/p.gif. Got him quite a bit with that. However, I wouldn't say he was terrible as when I did my /versus/images/commands/f.gif/versus/images/commands/k.gif+/versus/images/commands/g.gif/versus/images/commands/p.gif he knew to just sit there and let his Inashi take affect. Next time, I dropped the /versus/images/commands/p.gif and did a throw. All in all, I'd say Jacky seems a bit more tamed, and has gone through some changes. I didn't see anyone do /versus/images/commands/p.gif+/versus/images/commands/k.gif/versus/images/commands/p.gif/versus/images/commands/k.gif. It always ended differently, and there were quite a few Jacks about. One who is a 9-dan and pretty well known only won 3 in a row. I don't use Jacky, so can't say, but I would say that it's a great sign for people that don't play Jacky. Lau: I beat this guy as well. He wasn't bad, but wasn't used to being inashed so much. I think I even pulled off a reversal on him. Lau has a few news moves that everyone seemed to be using, as well as a new throw. His new move looks a bit like a 2-part bitch slap. Hard to say, as I don't use him, but I'd say he generally seemed the same in terms of flow. Shun: Lost this one. The guy wasn't that hot, but Shun is one of those guys where if your'e just screwing around, you can do some weird stuff and confuse your opponent. That's me. The guy that played me didn't do any new moves, although they're there. I saw one other guy do some type of flying elbow thing. Not sure if it's mid or high. Wolf: Lost this one as well. Wolf doesn't have a lot of MAJOR changes, but seemed to me a lot of little ones. His throw that you see in the promo video (opponent on back, head near Wolf) where he grabs the opponents shoulders doesn't take off a ton of damage. That should be considered a down attack -- like what Aoi's /versus/images/commands/df.gif/versus/images/commands/p.gif+/versus/images/commands/g.gif does to downed enemies. He also got me on a low kick when I was falling down. Quite quick. Not a lot of damage, but could be quite tricky. Other characters I noticed but didn't play against: Vanessa: Vanessa seemed to be the most affected. I talked to one guy that used her. He said she does have her MT stance, but that a lot of her combos were different. I didn't see anyone do her /versus/images/commands/f.gif/versus/images/commands/p.gif+/versus/images/commands/k.gif elbow from the MT stance. Not saying it's not there, but didn't see it. Coincidentally, out of 4-5 Vanessas there, I think only one of them ever one. Could be coincidence. Jeffry -- only one guy played Jeffry. He did good, but I couldn't notice anything different. Pai: Pai has some new aesthetically appealing moves. Quite a few from a turned-around position. Dont' play her much, so can't say, but she looked pretty kewl. Brad: Nobody played Brad while I was there on the VS machines. One guy played on the single machine, but I didn't really watch much. DIdn't look to interesting. VF.NET: Everyone had to buy new cards for Evolution. You could change your items, but only if you had iMode (DoCoMo). I hate NTT, and as such, have J-phone, which doesn't work. I asked if J-phone's would be compatible would when EVO was released. He said he didn't know, but that I was probably safe. There were only a few people that equipped their items. I did notice that one guy had Aoi's Hachimaki (white bandana) and one Kage had a new item - looked like a backpack or something. Still no word as to whether data can be transferred to Ver. C to Evo, but since some of the items are the same, that gives me a glimmer of hope. Hopefully at least the rankings will be transferred. At the unveling, a friend of mine asked someone at the Sega booth, who told him that data won't be transferred, but I've got hope. Quest Mode: Didn't really get far, and didn't have iMode, so can't say. Prize Matches: I had one of these, and won, but can't tell what I got (iMode) problem. Didn't look like I was gambling one of my own items, since I didn't have any. I would like to know more about this system. Small changes: Announcers voice -- terrible. They need the old guy. Life metter - a bit different, as you can probably tell from the videos. Kyu/Dan level is now black w/ white outline -- also noticeable in the fights. Stages -- look amazing. Especially Lion's castle stage. Gon's stage looks a lot like Aoi's. Sakura and whatnot all over the place. Also, Dural stage is available in vs. mode. Also, one stage (Jacky's I believe) still had an unbreakable fence, but not on the corners -- adds a bit of spice to the match. Single Player. You can apparantly get experience points in single player mode now. There were a few guys that started playing w/ 0 wins 0 losses, but had a few experience points. This might get more people playing during off hours. From a few glances I had over at the single player machine, the opponent order seems different from arcade mode on Ver. C. Not a big change, but worth noting. Well, that's all I can think of from memory right now. I'll try to take a notebook later tonight/tomorrow when I go back. Overall, I think it looks fantastic, and that even if you have nothing better to do than whine about the new characters, that you'll be pleased with this upgrade.