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Here are some movies to gander at. :)

Discussion in 'Junky's Jungle' started by TripleRaid, Dec 17, 2000.

  1. TripleRaid

    TripleRaid Active Member

    Here are just some simple short Akira movies that I have on my server. They were made by a friend of mine. So I though that yall might want to look at them.

    http://www.base-9.com/games/virtuafighter-3tb/

    [​IMG] <font color=white>:: TripleRaid</font color=white>
     
  2. Chanchai

    Chanchai Well-Known Member

    Ah, the first movie reminded me... While I was playing VF in Washington the other day (at a VO gathering of all places, but those guys wanted to see us play VF/images/icons/smile.gif), I ran into a similar "bug" that was shown in Myke's Intro video (Melbourne Games).

    Blast me for forgetting what it was, but I think it was something like Pai's b+P+G and dropping me next to the small part of the wall (on the Great Wall stage) and then suddenly I started sliding out through and over the wall and out of the ring.

    I guess there are major bugs with small walls in VF. Anyone care to figure some stuff out on knocking people out with bugs? Has it been done already?

    -Chanchai
     
  3. SummAh

    SummAh Well-Known Member

    Hey Chan!
    The only slidinn outta ring bugs i encountered happens only on the Great Wall:)
    Twice in fact, both times it was Akira vs Lau

    SummErs' 'FINISHED MA EXAMS FASTER THAN LIGHTING!!!'
     
  4. Guest

    Guest Guest

    Actually, I have seen Akira's SpOD push opponents "over" (well more like through) the wall in Lau's stage in practice with the Dreamcast version. I have no idea as to whether or not this works on any other characters besides Aoi and Pai or against real humans (because i can't find any). Additionally, but of less relevance, has anyone else seen and has anyone else been annoyed by the change in animations you get when you toss an opponent out the ring with a reversal or throw? One would think that an elbow strike strong enough to blast an opponent practically across the screen would do something more than make the opponent go "oh no, I've been hit by a nasty gust of wind" and simply lose both their balance and their will to stay in the ring. Perhaps one of the most glaring examples of this is Akira's d/b, f+pg throw animation when the opponent's back is at the edge of the ring; its just plain sad. I think I have quite a few more aesthetic rants about my favorite fighting game, but sleep beckons me.

    "Confidence is overrated" -a bitter creator
     

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