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How do I beat Kage's ass with Lion???

Discussion in 'Lion' started by Gernburgs, May 8, 2008.

  1. Gernburgs

    Gernburgs Well-Known Member

    I had asked how to beat Kage in the Kage thread but it was suggested that I ask here instead... Sooo...

    What are some good strats/moves with Lion that I can use to help give myself the edge I need to beat Kage (the evil ninja)???
     
  2. Chanchai

    Chanchai Well-Known Member

    Heh, Kage's a pain to deal with...

    I can't give much advice specifically aside from encouraging you to just get stronger overall with Lion, but especially get strong with basic skills. Standing toe-to-toe against a good Kage player is scary and he has very basic as well as very deceptive/tricky options.

    The general tips with Kage...

    Again... basic skills. Be aware of both your tendencies and Kage's tendencies on situations involving low punch, high punch, elbow, and other pokes. For example... what is your personal tendency when your low punch is blocked? What is your tendency when you hit with your low punch? Is the Kage player punishing you for what you tend to do? How about when it's Kage doing the low punching? What are his tendencies? What are your tendencies?

    This self-questioning on basic situations like low punch and elbows might help you discover problems with your basic poking if you haven't asked these before. And the same line of questioning goes with elbows, high punches, and many other moves.

    I'm no anti-Kage expert but... basic skills keep me in the rounds a lot. After that, controlling when we're fighting up-close and when we're fighting at mid range also helps me a lot. But I can only attempt to control range if my basic skills are competent enough to get a poke in.

    And I only really have control of range if the Kage player has trouble guessing which one I'll be going with--am I going to be rushing up-close and keep squeezing the advantage and playing basic exchanges or will I break outside of poke range and maybe even hit Kage as he whiffs his poke? Will I just break away and pause the battle's rhythm for a bit?

    Another part of your basic skills is just being able to maximize damage--within your capability. What combos can you reliably do and in what situations are those combos possible? Are you extending the damage of Lion's D,f+P uppercut? If u+K MC, are you able to reliably combo it when it is possible? Which D,f+P+G throw combo can you do almost without fail? In a match, go for the combos you can do consistently. In practice, work on the combos you are not yet able to reliably use in a real match.

    Lion's low punch is slower, but has a tad bit more reach than other low punches. db+PP should not be relied upon, but it can be used in places where a low punch might get eaten or a high punch might whiff. However, it's only worth small poke damage. backdash --> b,b+K is a nice whiff punisher if you can get Kage to whiff.

    If you can only use one throw escape, I highly recommend b+P+G if Ring Out is possible on the current stage. Sucks that Kage has a good throw game that supports his f,b+P+G Ten Foot Toss. Sucks even more that he can easily Ring Out opponents on non-high-wall stages.

    If I figure out when my opponent likes throwing me, I gamble and use b,b+K combos to get the Kage player afraid of throwing. However, it only works if you are really sure Kage is going to throw you.

    If Kage gets you to block uf+K+G, be very careful about attacking right away, it's often a trap.

    My personal best range against Kage is just barely outside of low punch range. It's almost out of elbow range even.

    With my personal playing style (at least when I play Lion), I have to do a lot of zoning and baiting against Kage players. The hard part is when they don't take the bait.

    Again, part of the reason I stress basic skills is not so much to completely go toe-to-toe against Kage up-close (I would have to say Kage has a big edge there)... but it's to be able to fight out of rough situations when Kage is rushing you. If you can fight out of those situations, you can probably break his rhythm a bit, if only for a moment. But with my play style, playing solidly at the right times gives me time to break out and then try to zone Kage.

    -Chanchai
     
  3. Gernburgs

    Gernburgs Well-Known Member

    ^Awesome post!^ Thanks!
     
  4. Chanchai

    Chanchai Well-Known Member

    <u>TFT and general anti-throw advice</u>

    Kage's TFT is ridiculously strong on stages where you can get rung out. You'll have to get used to it and will have to learn all the situations when Kage will throw you--both basic and when your opponent likes to throw you. You should also figure out when you have a habit of relying on evade or standing Guard too much (many people have situations where they will almost certainly stand and block or even evade--these are strong throw opportunities for the opponent).

    Jabbed-->Thrown
    When your opponent jabs you (high punch or low punch) and gets a yellow flash (they interrupted you)--YOU ARE THROW BAIT. This is a common situation to get thrown in because YOU CANNOT DUCK THE THROW (assuming you were standing when you got hit).

    You have two primary options here:
    1) Throw Escape (this includes evade throw escape).
    2) Do an unclashable attack (my favorite option).

    For Lion, if you are conscious of this situation (if you can see when you get interrupted with a jab), I recommend option #2 because Lion has a good option here that's worth the gamble. b,b+K combo. This attack is unclashable and punishing options are unique.

    Some characters can combo you well if you use b,b+K and they interrupt you, but not all characters are able. The combos in this situation are pretty unique because Lion is backturned and both a float and a stagger are irregular here. Kage can combo decently, but I find the gamble worth it if you're fighting a Kage that often does throw after jabbing you.

    If you do throw escape, I recommend Throw=Escape-Guard and just use one throw-escape input. Buffering multiple throw escapes is only good if you are already always successfully doing single throw escapes. My advice, b+P+G (quickly let go of back and Punch, but keep holding Guard).

    Single Throw Escape is important to acknowledge imo. You have no excuse for botching a single throw escape if you guessed correctly. If you just do a single throw escape, you will force yourself to guess what throw your opponent will use, which could help your focus.

    Stagger --> Throw
    Kage will stagger you a lot, making you fall on your ass or struggling to defend. This is a very common situation to get thrown. The odds are against you in this situation, especially if the Kage player sometimes throws you. Just be aware of the situation and force yourself to:

    A) Struggle --> b+P+G (and then hold Guard while letting everything else go)
    B) Struggle --> Attack (again, I recommend b,b+K if you're fast with it)

    Big Disadvantage (Prime Example, Kage blocks D,f+P)
    This is ultimately the same situation as getting interrupted by jabs. The difference is simple though... Being interrupted by jabs or certain attacks is likely to surprise you and it is therefore very hard to adjust to those situations (if you can't adjust to those situations, you fall under one of two categories of players: those who mash attacks when they are interrupted or those who stand and either do nothing or just block).

    If your own attack leaves you at a big disadvantage when it is blocked, then you know exactly where you stand--you should know that if your opponent blocks your basic uppercut (D,f+P), he has a true 50/50 situation in which you cannot duck his throw and your attack will most likely get interrupted. Again, it's the same situation as being jabbed, except now you know well ahead of time (the moment you knew he was going to block your uppercut) that this is the situation you are in.

    Many Lion players will Evade-Throw-Escape-Guard in this situation. I like to use b,b+K (against throws) here or simply defend (against attacks).

    When you rely too much on Guard
    The large majority of players have situations where they over rely on standing block. Good habits to have, but without backup plans... I drill local players on defending when their low punch or elbow is blocked. However, if standing Guard is their only option, Kage's TFT is essentially his only needed option.

    There are many other ways to defend, including Evade-Throw-Escape (again, I recommend single-throw escape). And in this situation, low block is also an option (though be careful of getting staggered).

    You need to know your own habits, and you should have at least 2-3 defensive options that you are comfortable doing for any situation.

    When Kage smells fear or confusion
    Try to always remain calm and focused. Basic advice, but if you ever find yourself in a position where you feel like you've run out of options or can't do anything... your confusion or possible fear can leave you running away and blocking too much. When I sense my opponent is either afraid or confused, my instincts kick in and most of the time I end up able to throw them over and over again.

    Always remain calm, always remain focused, there are options so keep working at it, and remain a bit optimistic.

    Hope this helps out, but like most advice, it's not a complete text on what you can and cannot do in situations. It's just one slant on the subject.


    -Chanchai
     
  5. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Can you share anything in particular that you're having trouble with? Are you able to post replays of a typical match of you versus Kage?

    As a general tip, it's really a good idea to save replays of your losses. I know it might be difficult to do at times, especially if you're frustrated at the loss and/or don't feel like you played your strongest. But really, it can be a great way to help you improve.

    In the absence of specific versus Kage questions, I'll try to give some basic, overall advice.

    Dealing with /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif and /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif
    To the uninitiated, Kage is a very deceptive and frustrating character to deal with. A lot of players will heavily rely on /forums/images/%%GRAEMLIN_URL%%/p.gif or /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/p.gif in many, many situations. Are you one of them? Do you know which situations these are? Astute Kage players will pick up on your habits, predictable reactions and even setup situations to entice a /forums/images/%%GRAEMLIN_URL%%/p.gif or /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/p.gif, and then anticipate that response with the according punishment.

    A standing /forums/images/%%GRAEMLIN_URL%%/p.gif will be susceptible to Kage's /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif for a combo, and a /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/p.gif will be susceptible to Kage's /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif for a combo. What seems to frustrate many is that these attacks are extremely slow, and much slower than the attacks they're designed to beat. For some people it's their evasiveness that seems to add insult to injury, on top of the fact that they're unpunishable (or "safe") on guard.

    But just because they're safe on guard, doesn't mean these attacks aren't without risk. Firstly, since they are slow, if Kage attempts them from an even or small advantage situation, he's susceptible to a Counter Hit from a fast attack. Lion's /forums/images/%%GRAEMLIN_URL%%/d_.gif/forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif is perfect for this since it's a nice 15f upper speed attack and leads into a combo. (If you can't execute this during standing with a buffer (/forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif) then practice until you can.)

    If you're more defensively minded, then evading these attacks can also be very rewarding. Since these attacks are very long in duration, if you evade them early enough then you get:

    1. a guaranteed /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif launcher against the /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif

    2. a guaranteed /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif slam launcher against the /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif (it recovers crouching so a high attack will miss). Note that if Kage does the followup /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif then he recovers standing, and which I think you can get a guaranteed /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif.

    You just have to be careful to DM (evade) towards Kage's back in order to evade his half circular /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif. The /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif is linear. If you're of the ability where you can engage in a guessing game with your evade direction against Kage, then that's great. But if you're not, then you just want to stick to a simple game plan for evading. So always evade to his back. The risk here is that Kage will use his other half circulars, /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif or the much riskier /forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif, but they net much less damage on normal hit compared to /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif. If you can minimise Kage's big damage opportunities, then he's forced to chip away at you with lesser damage opportunities. This equates to him having to correctly guess more than he would usually. To exaggerate the point: if Kage has to guess correctly 100 times, and you only 10 times, you'll have a much higher chance at winning. That's the principle behind eliminating the biggest damage threat when choosing an evade direction (and also choosing a throw escape direction).

    I'm starting to digress so I'll post more stuff later, particularly about shippuujin stance. For now you should focus on punishing Kage with a combo every time he whiffs a slow attack like the /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif and /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif. This is an absolute must! Failing to get guaranteed punishment lets your opponent get away with murder.

    BTW, Lion's /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif is just full of awesome, and it should come as no surprise to you that it comes as a recommended attack by other Lion players (like Chanchai) for reverse nitaku. It's also a great whiff punisher due to it's built-in back dash command. And in some nitaku situations you can probably try /forums/images/%%GRAEMLIN_URL%%/u.gif or /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif which will result in either a successful evade against Kage's attack, or failed evade cancelled by an attack against Kage's delayed throw (not sure how reliable the latter is, so that's up to you to test further).
     
  6. Pai_Garu

    Pai_Garu Well-Known Member

    Lion's upper as suggested by myke is among the best advice to try for starters.

    /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif is not a very good tool against kage, as it's not easy to do on reaction, and being a high, high string makes it susceptible to Kage's /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif.

    I would recommend using Lion's /forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif, and /forums/images/%%GRAEMLIN_URL%%/u.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif to force Kage into using faster/less damaging attacks.


    I think in general, evading is not a good idea against Kage. I think the key to beating Kage is to defend well, and be patient even when you have small amount of advantage. Minimize your pokes against Kage and focus on using longer range mids (/forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/k.gif is a good move that Lion has as a counter to a variety of Kage's setups). It's best to wait until Kage makes a mistake such as getting a DM/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif blocked, or doing /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif and whiffs the second hit.

    Probably the best thing to remember against Kage is to not poke, but instead dash in and throw, or commit to bigger mid launchers.
     
  7. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    I have to disagree here. While it's true that Kage's /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif will beat Lion's /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif, Lion is back turned and has a small posture that makes regular /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif combos miss.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">I would recommend using Lion's /forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif, and /forums/images/%%GRAEMLIN_URL%%/u.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif to force Kage into using faster/less damaging attacks.</div></div>
    Agree, these are awesome attacks for Lion. But in terms of a standing whiff or guaranteed punisher the /forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif isn't as fast, and /forums/images/%%GRAEMLIN_URL%%/u.gif/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif isn't as damaging, as the /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">I think in general, evading is not a good idea against Kage.</div></div>
    Would you mind backing this up with something? As a Kage player I can't disagree with this enough! /forums/images/%%GRAEMLIN_URL%%/smile.gif Generally, it can be more rewarding to guard than evade, but in the case of the two attacks I highlighted, successfully evading is infinitely more rewarding because you get a guaranteed combo compared to 0 or +9f advantage.

    The same applies to Kage's main shippuujin combo starters, which are both evaded in the same direction. But I'll expand on that in a followup post.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">It's best to wait until Kage makes a mistake such as getting a DM/forums/images/%%GRAEMLIN_URL%%/p.gif+/forums/images/%%GRAEMLIN_URL%%/k.gif blocked, or doing /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif and whiffs the second hit.</div></div>
    Punishing mistakes is one thing, but waiting for a mistake is highly subjective advice. IMO, no Kage player worth their salt relies on DM attacks or whiffs /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif frequently. But if your opponents do play like this, then definitely make them pay for it.
     
  8. Pai_Garu

    Pai_Garu Well-Known Member

    I'll be brief about this as I feel like advice is one of those things either you make use of it or you don't. I think anyone that has played against Kage would probably agree with most of the things that I talked about.

    Yes, the combo is less if /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif gets eaten by Kage's /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif so it has a lower degree of risk in this case, but how is that a justification into emphasizing on the use of this move?

    The whole purpose of doing moves is to land it on the opponent, and the idea is to use moves that will be effective specifically on Kage. I said this move is not good to use Kage because /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif is specifically designed to eliminate the speed advantage and utility of this attack.

    Hit checking this move for a combo is also not trivial, add to it the distancing and command input for the move, and I just don't think this move is a good idea against Kage, especially given the threat of Kage's throw game if this high, high move whiffs.

    So I don't see what's wrong with my suggestion of using this move less against Kage.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">Would you mind backing this up with something? As a Kage player I can't disagree with this enough! /forums/images/%%GRAEMLIN_URL%%/smile.gif Generally, it can be more rewarding to guard than evade, but in the case of the two attacks I highlighted, successfully evading is infinitely more rewarding because you get a guaranteed combo compared to 0 or +9f advantage.

    The same applies to Kage's main shippuujin combo starters, which are both evaded in the same direction. But I'll expand on that in a followup post. </div></div>

    Sure, if you can always guess correctly and evade the right way, that's great. That's obviously the best case scenario that every VF player wants. I can't do this all the time, however, as my opponents actively exploits evade direction. This applies as well to the purpose of this thread.

    As a part time Kage user myself, I want the opponent to evade! Because that is one of the main advantage Kage has over other characters, in that his more useful moves are circular. When I play as Kage, I'm specifically looking at the evade direction of the opponent, and trying to pick up his habit to hit non delayed /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif, /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif, /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif, shippujin /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/k.gif/forums/images/%%GRAEMLIN_URL%%/k.gif, /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/p.gif, or throws. That is the strength of Kage over other characters, where others have to rely on counter hit, or delayed attacks to take advantage.

    When I use characters like Lau or Eileen, I do not have the luxury of having main usage moves that are circular and knocks down or combos. If I do high utility moves non delayed as I would with Kage, my opponent can evade either way and, like you said, get guaranteed dmg off of me. To take advantage of my main damage tool against people who evades, I will have to delay attack, which leaves an opening in my normal nitaku game.

    As Kage, making use of evade direction, I can cover both normal nitaku, and the possibility of the opponent evading at the same time without having to delay. This is what I consider to be his strength over other characters. So again, this is the reason why I believe evading less against Kage and taking away this advantage is a good advice.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">Punishing mistakes is one thing, but waiting for a mistake is highly subjective advice. IMO, no Kage player worth their salt relies on DM attacks or whiffs /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif frequently. But if your opponents do play like this, then definitely make them pay for it. </div></div>

    Of course, this is an extreme way to interpret what I said. It's obvious that no kage users worth playing against would rely on evade attack, or whiffing the second hit of /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif. The reason why I gave those two examples is because they are the most obvious situations where Kage players will mess up and eat big damage. Whether or not you play a defensive game against Kage is up to you, but the reason behind my advice of being more patient against Kage is because as a Kage player, the easiest way to get damage is to take advantage of hasty responses by the opponent. It's another one of kage's strengths imo. Trying to always counter attack against Kage with quick linear moves makes you susceptible to his trick moves. If you can stay patient in his setups, you can get much bigger dmg rewards in comparison to simply hitting him normal hit, or with a circular move (which for most other characters, the reward is very small dmg wise).


    So anyways, if it's usable advice, then use it. If not, just ignore.
     
  9. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Advice is also one of those things that can be given incorrectly or when it's not appropriate, and can result in more harm than good.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">I think anyone that has played against Kage would probably agree with most of the things that I talked about.</div></div>
    What a pointless statement. You know, it just sounds like what you're about to say can't stand on it's own merit and requires backup from others. It's like a car salesman saying "trust me". Maybe I should have started with: I think anyone that knows me would probably agree with all the things I talked about. Does that help validate anything I say? Of course it doesn't. Actually, I think it sounds arrogant.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">Yes, the combo is less if /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif gets eaten by Kage's /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif so it has a lower degree of risk in this case, but how is that a justification into emphasizing on the use of this move?</div></div>
    You can't see the benefit of something being low risk and high reward? Anyway, wtf, you're talking about a totally different context.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">The whole purpose of doing moves is to land it on the opponent, and the idea is to use moves that will be effective specifically on Kage. I said this move is not good to use Kage because /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif is specifically designed to eliminate the speed advantage and utility of this attack.</div></div>
    Yeah, whatever dude, you can spare me the lecture on the "purpose of doing moves". Never did I make such blanket statements that Lion should always use this move against Kage. I was very specific in my advice for /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif usage:

    1. It's a guaranteed launcher if you successfully evade Kage's /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif
    2. In general, it's an awesome whiff punisher or guaranteed counter (against standing opponents)

    Instead of staying on topic of what I actually said, you let your imagination run wild and convinced yourself that I advocate the frequent use of /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif against Kage. Once again, for your benefit, I gave specific advice under a heading of Dealing with /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif and /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif, and...

    The point behind my advice was that <u>if</u> you successfully evaded /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif or /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif, make sure you punish Kage!

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">So I don't see what's wrong with my suggestion of using this move less against Kage.</div></div>
    !!!! but I never made a suggestion of using this move more against Kage??? Please feel free to give your own advice to Lion players, rather than reply to mine in the wrong context.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">Sure, if you can always guess correctly and evade the right way, that's great. That's obviously the best case scenario that every VF player wants. I can't do this all the time, however, as my opponents actively exploits evade direction. This applies as well to the purpose of this thread.</div></div>
    There you go all looney tunes again, inventing a new topic in your head (always guessing correctly) and then responding to it. I'm not saying people just thoughtlessly evade in general when against Kage. Again:

    The point behind my advice was that <u>if</u> you successfully evaded /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif or /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif, make sure you punish Kage!

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">As a part time Kage user myself, I want the opponent to evade!</div></div>
    No, you don't want them to just evade. You want them to evade in the wrong direction. In the case of /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif (remember my ORIGINAL TOPIC?) there is no wrong direction. In the case of /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif (remember my ORIGINAL TOPIC?) there is a wrong direction, and I mention which way is the right way to evade. All other attacks in the other direction to /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif are not as damaging on normal hit.

    Fuck, I'm just repeating myself now. When the opponent evades in the correct direction against /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif, Kage is fucked (which is the point I'm trying to get across). In general terms, successful evades against:

    - /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif or /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif guarantees a 17f attack (that's fucking knee speed!)
    - /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif guarantees a 14f standing attack (e.g. Lion's /forums/images/%%GRAEMLIN_URL%%/k.gif/forums/images/%%GRAEMLIN_URL%%/k.gif)

    When I'm performing the above attacks, unlike you I don't want the opponent to evade because a successful evade means I'm fucked, plain and simple. I'm much better off having you successfully guard than successfully evade.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">Because that is one of the main advantage Kage has over other characters, ...</div></div>
    blah blah blah.... fast forward to the real issue here:

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">When I use characters like Lau or Eileen, I do not have the luxury of having main usage moves that are circular and knocks down or combos.</div></div>
    HAHAHAHAHAHAHAHHAHAA!!!!!! LUXURY!!! Oh dude, please, you're killing me!!!!

    Seriously though, don't turn this into another bitch and sympathy thread about character comparisons. Both Lau and Eileen have standard full-fucking-circulars, man. Kage doesn't. Luxury... LOL! I'm surprised you didn't complain that Lau and Eileen don't have a TFT yet.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">
    Of course, this is an extreme way to interpret what I said.</div></div>
    LOLOLOL! How is my interpretation of what you said "extreme"? Did you, or did you not say, "It's best to wait until Kage makes a mistake..." My comment was simply that if your opponent doesn't make the scrubby mistakes you mentioned, then you'll be waiting until the cows come home. I'll try to be cautious of extremist ways in future by not interpreting the words you write for their actual meaning.

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">So anyways, if it's usable advice, then use it. If not, just ignore.</div></div>
    So anyways, what was your advice again? Turtle, don't evade (LOL), and wait for mistakes. With this mentality, it's no wonder western VFers hate Kage so much since you allow him to get away with murder. I love nothing more than /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif and /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif all day if you'll never try to evade them, since they're unpunishable on guard, yet rewarding on normal hit!

    The advice I gave was pointed and specific, which I believe is more helpful than something that's generic and wishy-washy.

    BTW, one last time in case you missed it:

    The point behind my advice was that <u>if</u> you successfully evaded /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif or /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif, make sure you punish Kage!

    p.s. I apologise to any Lion players seeking useful advice here. Some people can't help themselves at times, me included.
     
  10. Pai_Garu

    Pai_Garu Well-Known Member

    You're starting to sound like Shang...

    Tell me how do you land /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif after you evade Kage's /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif??? Or you are implying that maybe Kage players worth their salt will whiff the second /forums/images/%%GRAEMLIN_URL%%/p.gif sometimes?

    A Kage player will also not be able to get /forums/images/%%GRAEMLIN_URL%%/uf.gif/forums/images/%%GRAEMLIN_URL%%/k.gif+/forums/images/%%GRAEMLIN_URL%%/g.gif off against Lion's LP even after something like a blocked elbow. Do you honestly throw this move out all the time when you play Kage?

    Why don't you talk about other moves that Kage will use alot, and talk about how to punish those?

    Anyways, I can't argue against a Kage apologist. You just go off on a tangent once again defending him.

    Linear characters suffer even more from the excuses that you gave yourself, that if they evade correctly (which is either way, unlike Kage), that they gave up guaranteed counter. Against them, you can evade all you want without thinking. Getting hit by full circular normal hit is not much risk dmg wise (which is another reason you gave yourself for why you should do something).

    Against Kage you have to actively play the mind game, which can easily be taken advantage of if you mess up. So comparatively, it's much safer and rewarding to not play into Kage's game so much.

    but anyways, these advice are wrong I guess no matter what, so whatever. The louder person is the one who's right.
     
  11. Oioron

    Oioron Well-Known Member Gold Supporter

    Isn't this true for any character/player you face? and for the game in general? Otherwise I think a player won't improve to higher levels of play.
     
  12. Pai_Garu

    Pai_Garu Well-Known Member

    I'm referring to the evade direction. Against linear characters you don't have to think so much.
     
  13. Chanchai

    Chanchai Well-Known Member

    Lots of great advice in this thread ^_^ Despite the argument.

    Outside of the argument, most of the actual advice is pretty good--at least based on my experience.

    /forums/images/%%GRAEMLIN_URL%%/b.gif /forums/images/%%GRAEMLIN_URL%%/b.gif /forums/images/%%GRAEMLIN_URL%%/k.gif
    I've always been an advocate of b,b+K--but as Srider was implying, you can't just use this move all of the time. Back to what Myke was saying about it though:
    +great guaranteed attack, when it's guaranteed with some margin.
    +excellent whiff punisher (built in b,b makes it excel at this)
    +great reverse nitaku option
    +combos against Lion when interrupting b,b+K are limited (or are "very specific")

    Side Note: b,b+K has its own "slide under high attack" properties. It's not complete and shouldn't be relied upon too much, but it's a tad bit more added incentive.

    To backup one of Myke's points, if you evade an attack with a lot of total frames and your opponent is standing or in the air, it's one of Lion's best options (I'd say it is his best option, but that's me). In many of these situations, you can do greater damage than the standard b,b+K combos. Followups like PKP (and sometimes more hits after that) open up.

    To give credit to what Srider was saying, it is a high attack. You do not want to become predictable with this attack because punishment is waiting for you. Your opponent can actually duck the high-kick and back-throw you regardless of any attack that you do after the b,b+K (P+K followup can be interrupted by backthrow if b,b+K whiffs). Of course, this is a smaller damage option for many characters, they can do more by punishing your whiffs with appropriate attacks. It sucks having this attack whiff or even blocked if you are close to your opponent.

    That said, I do think Lion players should master b,b+K. It opens up stronger damage potential for whiff punishing, reverse nitaku, and guaranteed damage. And Lion could use all the damage he can get! Especially in common situations like these.

    Evading
    I agree with Myke's advice on evade-direction. The point isn't to always evade, but his point was that if you are going to evade in a particular direction, it is recommended that you evade to Kage's backside.

    If you are evading your opponent, you are assuming some form of success (or you might be doing it as part of your layered defense in the form of ETEG). If you are concerned that Kage will use df+P, you should evade to the backside. The tradeoff as Myke pointed out is that Kage's other options do lower damage (plus okizeme opportunity).

    By all means, if you know your opponent is specifically discouraging you from evading to Kage's backside, by all means do what you must or don't evade (you shouldn't evade if you think your opponent is trying to punish sidesteps). But if you're in a poke situation or even at close-mid range and you plan to evade an attack, it's safer to go to the backside.

    To evade or not to evade is a separate question. If you've decided to evade under the situation at hand, I generally recommend to the backside.

    On the flipside... my opponent shouldn't evade if I keep doing sweeps. But he might evade if he thinks I'm going to poke (which is likely to happen). I often recommend that evading to Lion's backside might spare the opponent from eating a small combo from Lion's u+K. b+K (which would beat someone evading to the backside) gives Lion an advantage but it's not guaranteed to do much, just put the opponent on the defensive. Lion's sidekick is merely tiny damage. And again, if the opponent catches on to me using Lion's sweep to punish evades, then I am in danger of having my sweep blocked and punished--and the opponent shouldn't evade if he really thinks that I would do the sweep.

    You never know what happens in a match until it plays out--though you can have some good guesses if you know your opponent. You can forego evades if you are afraid of getting punished, but I personally think that is overthinking. I would rather wait to see how the match unfolds and decide to evade to Kage's backside if I notice that Kage is doing linear attacks and/or df+P to good effect.

    The match will tell me what the better option is. But if the question of evade direction comes up--it's better to go to Kage's backside unless he is ONLY doing things like d+K+G, etc...

    But I do recommend buffering b+P+G when you evade ^_^

    /forums/images/%%GRAEMLIN_URL%%/p.gif + /forums/images/%%GRAEMLIN_URL%%/k.gif and /forums/images/%%GRAEMLIN_URL%%/u.gif /forums/images/%%GRAEMLIN_URL%%/p.gif + /forums/images/%%GRAEMLIN_URL%%/k.gif
    I like that Srider recommended these attacks. They are VERY GOOD attacks, and are often underutilized imo. At least in Western VF.

    Know your P+K combos. It's a fast attack, it combos, it's mid, it's safe (except when evaded). It can also whiff punish decently when done right. Check out the combo lists and see when F+P --> F+K,K works after P+K.

    u+P+K is the easiest whiff punisher, it closes the distance faster than normal which can throw off your opponent (but some opponents might be waiting for it). As far as I know, there are no guaranteed counterattacks aside from maybe Vanessa's df+P? But if you use this attack as a whiff punisher, you shouldn't miss.

    -Chanchai
     
  14. Gernburgs

    Gernburgs Well-Known Member

    ^Again, thank you to everyone who replied! Great advice!^
     
  15. danny13

    danny13 Well-Known Member

    You don't. As what Myke has pointed out, since you can land 17 frame moves, you do Lion's /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif/forums/images/%%GRAEMLIN_URL%%/p.gif(16frame exe, both hits connect on recovery counter) > /forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/f.gif/forums/images/%%GRAEMLIN_URL%%/k.gif/forums/images/%%GRAEMLIN_URL%%/k.gif.

    Lion don't even have to evade 2k+g as he has /forums/images/%%GRAEMLIN_URL%%/d.gif/forums/images/%%GRAEMLIN_URL%%/db.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/p.gif to sabaki and combo after that. IMHO, I would evade to Kage's stomach all day. *I mean front >.<
     
  16. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Thankyou, danny. It's reassuring to know that members on here still retain the olde art of reading and comprehension.

    You see, Srider? Again, you failed. You're only opening your mouth to change feet. I never said /forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/b.gif/forums/images/%%GRAEMLIN_URL%%/k.gif is used to punish Kage's /forums/images/%%GRAEMLIN_URL%%/df.gif/forums/images/%%GRAEMLIN_URL%%/p.gif. Do everyone a favour and read my post again and ask for help if there's something you don't understand. Seriously, I think you're only seeing what you want to see here. And the cherry on top is that now I'm a Kage apologist!? Why? Because I pointed out Kage doesn't have a normal full circular like Lau and Eileen?
     
  17. SG-Lion

    SG-Lion Well-Known Member

    Hi Everybody,

    I can't hold back anymore in replying this thread. /forums/images/%%GRAEMLIN_URL%%/smile.gif Just felt better to see my post in this thread. It is a "to post for the sake of posting" /forums/images/%%GRAEMLIN_URL%%/smile.gif

    Here is my personal-ized comments in playing against Kage.
    (1) Lion is a character that you need to work a 'bit' harder for your damage. I mean, when you playing Kage and have this "Opps, wrong move/evade/guess/input" situation, Kage has the 'potential' of high-damage punishing or ring-out. Comparing to Lion, if Kage has the "Opps, wrong move/evade/guess/input", Lion did a mid-range (I would pluck from the sky that 60-70 is a decent mid-range number) damage.
    My 2-cents : Try to keep Lion to minimal mistake and as well as offensive. I realised that if you manage to 100% evade the proper direction AND throw-escape all the throw AND Block all the attack, the best result you get is "Draw" /forums/images/%%GRAEMLIN_URL%%/smile.gif


    (2) Different Kage got different style. Here are some I have played
    i) Killer-type : those will ring-out, TFT , DragonPunch at the right time. Meaning, the Kage know when you going to evade/block/abare/ECD/Fuzzy. Basically, he know Lion capabilities and counter-measure against Kage.
    ii) Goal-oriented-type : those want to nail you with TFT/DragonPunch combo regardless of situation.


    Got to go.. will post more if I'm not flamed /forums/images/%%GRAEMLIN_URL%%/smile.gif

    Sg-Lion
    Singapore
     
  18. Chanchai

    Chanchai Well-Known Member

    I love Lion's sabaki ^_^

    Anyways, I don't understand what you mean by evading to Kage's stomach all day in this case. Because you have Lion's Sabaki as a threat against d+K+G, isn't that incentive to evade less towards Kage's front?

    I have to admit, I need to use /forums/images/%%GRAEMLIN_URL%%/df.gif /forums/images/%%GRAEMLIN_URL%%/p.gif in my game more ^_^

    -Chanchai
     
  19. danny13

    danny13 Well-Known Member

    goddamit, error again AFTER editing the post. Towards Kage's BACK >.<

    lol
     
  20. danny13

    danny13 Well-Known Member

    That cos the only decent kage you have played with in VF5 is ME! Plus you freeze up against me ALOT so Kage became S class to God class. LOL
     

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