While I love VF4 to bits I still find myself missing the variable height terrain from VF3. I just found the fights felt a bit more dynamic in VF3. Positioning and evading was much more of an issue, and the fighting backdrops were much more interesting as a result. I don't think any of VF4's stages match something like Aoi's snowy stage from VF3.....you never seemed to tire of it. Dodging is another thing. While I agree with the more accessible 3-button system, dodging in VF4 is a real pain in the arse. I definately feel I have less control over my fighter when moving in and out of the screen in VF4. Obviously the game is a masterpiece in its own right, but I still reckon Sega could have left the 3D \terrain without compromising the new system. I'd like to see it come back for VF5. I'm sure this has been discussed before, but what are other people's feeling on this?