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"Just-frame" combos

Discussion in 'Dojo' started by Pai_Garu, Nov 21, 2003.

  1. Pai_Garu

    Pai_Garu Well-Known Member

    While watching some of the clips I downloaded, especially chibita clips, I saw many combos that require short dashes inorder to hit. I know people have discussed this before, especially lion combos, so I won't include lion in this discussion unless someone wants to bring it up. But i will list some of the more less known ones.

    Goh: open stance.
    [4][6][P]([3][3])[P]([3][3])[6][P][P]

    Kage: open stance.
    [2_][3][P]([6][6])[K]+[G][P][P]

    Vanessa: both stance defensive stance
    [1][K]+[G]([6][6])[3][P](hold [3_])[3][K]

    Vanessa: closed stance defensive stance
    [1][K]+[G]([3][3])[6][P][K]

    The ([6][6]) and ([3][3]) signifies short dashes. Sometimes [3][3] is used as a short dash in the case the following move requires a [6][6] motion. Since it's ridiculously hard to do [6][6] [Neutral] [6]+[button] really fast.

    I'm not exactly sure about weight classes. Some one can test these out, but I will assume all of them will at least work for light weights, and most likely up to mid weights below akira. Anyways, if anyone has more combos they would like to list. Then please do so.

    /versus/images/graemlins/laugh.gif
     
  2. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    I'm being particularly nit-picky today, so please bear with me.

    I posted about this in one of the media threads, but I think it's worth mentioning again.

    When you buffer a dash or crouch dash before entering a command, you will at least have a delay of 1 frame. Some combos require this single frame delay in order to work at all. Also, you have to be careful that your buffered dash or crouch dash doesn't form a new command. For example:

    [ QUOTE ]
    Srider said:

    Kage: open stance.
    [2_][3][P]([6][6])[K]+[G][P][P]


    [/ QUOTE ]

    will more than likely result in a [6][6][K]+[G] after the Upper. To prevent this, you can either buffer in a [G] before the [K]+[G], or, much easier, use a crouch dash (forward or backward).

    The combo Yoro Kage did against Tsuchikumo's Pai was

    [2_][3][P] mC ~ [2][P] ~ [K]+[G][P][P]

    which requires a 1-frame delay after the [2][P]. So, to get the single frame delay you can enter it like this:

    [2_][3][P] mC ~ [2][P]([1][1]) ~ [K]+[G][P][P]

    I prefer using the back crouch dash so as not to get an accidental [3][K]+[G].

    I think weight classes are always important for combos and are no exception here. Continuing with the same Kage combo (with [2][P]), you need a single frame delay against Pai, but against Brad, Vanessa and Aoi you don't need a delay at all -- you can just enter it asap. So again, weight is important.

    As for other characters, I remember posting some Sarah combos that required a single frame delay which were character/weight specific too, and if I'm not mistaken were max-damage combos too so worth while learning IMO. But aside from the max-damage combos, I guess you could spend time working out other single-frame delay combos if you have the time on your hands /versus/images/graemlins/wink.gif
     
  3. Aoi_Mei

    Aoi_Mei Well-Known Member

    In case I haven´t posted this before or anyone cares, little damaging one against Brad and Goh(open)
    [2_][3][P]--[P][K][G]--[K]+[G][P][P]
    If I remember corret, it´s just +1 damage.
    But more damaging anyway.
     

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