Lion Player - Buffer Moves (Help please)

Discussion in 'Junky's Jungle' started by SG-Lion, Feb 3, 2002.

  1. SG-Lion

    SG-Lion Well-Known Member

    Hi there VFDC reader,

    Currently I am experimenting the "buffer move" mechanism in VF4. (Yeah yeah, I know it is there and only now finds out about it). I would like to know what moves that Lion can execute first, then do the buffer moves besides the two that I found out yesterday.

    1) f+P (elbow) - while in elbowing animation, I could do d/f,D/F,f+P or d/f,D/F.f+P+G to the computer opponent.

    1) f,f+K - while in the kicking animation, I could do d/f,D/F,f+P or d/f,D/F,f+P+G to the computer opponent.

    So far, I can pull this out quite consistently on computer opponent. But against human, I think only one in five tries. (Because human player tends to low punch or dodge-evade. Also, any tips on when to execute this buffering moves would be appreciated)

    SG-Lion /versus/images/icons/smile.gif
     
  2. CreeD

    CreeD Well-Known Member

    Any character can buffer any attack into the recovery of another attack, you just need a minimum of timing.

    There are probably exceptions but I'm not gonna think that hard about them.
     

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