Marvel vs. Capcom 3

Discussion in 'General' started by Leonard_McCoy, Feb 15, 2011.

  1. Cozby

    Cozby OMG Custom Title! W00T!

    PSN:
    CozzyHendrixx
    XBL:
    Stn Cozby
    With the kitty can't u set up some legit unblockables? She seems pretty good to me, but alot of the cast does at the moment. People complained about x-factor sentinel, but its really every character in general that can straight chuck a whole team on level 3.

    I might end up using sentinel just for the assist; its too damn good.
     
  2. Lucky_GT

    Lucky_GT Well-Known Member

    Yeah, she can cause unblockable setups on her own, but her kitty helper assist will cause her basic combos to no longer work. I'll have to go into training mode with it for a bit.

    She's really strong on the ground though, probably one of the best. With her 1 frame throw and moves that will leave her right in front of you regardless of if you pushblocked or not. I got dante corridor assist for the air anyway. Oh yeah, she has a teleport too.

    Edit: teleport crossup assist stupidity.
     
  3. Mackfactor

    Mackfactor Well-Known Member

    PSN:
    Vf5sega
    where are u getting these frame info?
    is there a link to combos as well?
     
  4. Tricky

    Tricky "9000; Eileen Flow Dojoer" Content Manager Eileen

    The mvc3 guide has all the frame data for every char.
     
  5. Tricky

    Tricky "9000; Eileen Flow Dojoer" Content Manager Eileen

    The development team are the same guys behind Tatsunoko vs Capcom. Ono I believe was the lead guy. Apparently he and the lead guy from SSFIV had some beef and they're basically fighting it out by making their own games. I forget what the other guys' name is. You can find it somewhere on SRK's website.
     
  6. Cozby

    Cozby OMG Custom Title! W00T!

    PSN:
    CozzyHendrixx
    XBL:
    Stn Cozby
    Somehow playing with GT made me think of a bunch of new tricks with viper somehow lol.
     
  7. Leonard_McCoy

    Leonard_McCoy Well-Known Member

    That's a terrific paragraph if you think about it.
     
  8. Shag

    Shag Well-Known Member

    PSN:
    ShagPSN
    XBL:
    Shagnificent
    Ryota Niitsuma is the producer for TVC and MVC3

    Yoshinori Ono is the producer for SF4.
     
  9. SDS_Overfiend1

    SDS_Overfiend1 Well-Known Member

    LOL bugging out are hearing frame data for MVC3 lol!!
    Don't mind me im just taking it in right now...
     
  10. TheWorstPlayer

    TheWorstPlayer Well-Known Member

    I really need to see a good MODOK. I want to play him but I can't get my head around him. I may just have to get better at recognizing his light attack hits as I'm missing most of my combos because it's short range makes it hard for me to confirm. That and jump flying.
     
  11. spyder0080

    spyder0080 Active Member

    XBL:
    spyder0080
    I'm having fun with this game so far even though Sentinel still makes me mad
     
  12. Leonard_McCoy

    Leonard_McCoy Well-Known Member

    Probably not too many people know this, but Niitsuma has also worked on SF4, together with Ono, until he got his own project and started producing the Vs.-series. When I interviewed him in January, he was hoping to do a Capcom vs. X vs. X crossover with two franchises plus Capcom instead of just one.
     
  13. GodEater

    GodEater Well-Known Member



    Level up your game focusing on basics etc...
     
  14. Dennis0201

    Dennis0201 Well-Known Member

    Thanks for the video, it's great!

    As being a noob, so far mvc3 is really good:) If I was young and had time to dig in, I would love this game~
     
  15. MDSPrime

    MDSPrime Grappler & Part time Ninja

    XBL:
    Pilchard LoveR
    Yeah thx for the vid, much appreciated, MVC3 is one of the most enjoyable games I've played for a while, theres no way this game was made by the same team that made SSF4, MVC3 is a whole different league
     
  16. Slide

    Slide Well-Known Member

    I got a new team atm.

    Deadpool/Trish/Amaterasu

    They seem to work well together. Also, I had once thought Haggar was weak, I take that way back. His jump pipe is very strong. If he doesn't have an assist to get him close though he's toast.
     
  17. TheWorstPlayer

    TheWorstPlayer Well-Known Member

    Okay so I got the hang of doing some combos with Modok. Instant overheads are where its at with MODOK, but I think he can't rush without a cover. So I pick Doom hidden missiles to cover my fugg ups and give me help in spamming with Sentinel for backup. What I find neat about MODOK though is that technically unless someone goes for an air throw flight gives him the opportunity to just block for a long time vs rushdown eliminating the low instant overhead game.

    BUUUUUT, goddamn Zero and Dante seem to smear my MODOK due to their reach [​IMG] Granted I don't expect MODOK to be able to rushdown some of the best rushdown characters but pushblock does nothing against Zero [​IMG] I'm considering HAGAR just for GTFO me assist and easy analyze cubes.

    My other team.

    I'm really feeling Deadpool/Task/(Storm/Sent) though.

    Has anyone seen a decent runaway team without Arthur on it?
    It somes tough in this game to play keep away to me. To many
    teleporters who also happen to be good pixies, without a lot of good AAA options.


    I think I might actually buy that guide for frame rates. Life
    won't allow me to get great at this game but damn it, it's too fun to just suck at.
     
  18. jinxhand

    jinxhand Well-Known Member

    Biocom/Trish/Task is my current main team... I can attack from all angles and Task can use his vertical arrow assist so I can rush straight forward... Trish is fun too, since I can wavedash with her... The thing that sucks is that if the opponent is blocking her qcb+H (scythe toss) move and push blocks, it not only push blocks the scythe, but her as well, so I can't wavedash in if I wanted to... I'm kinda working on a pseudo infinite with her, but its looking more like a simple loop setup as after about 10-11 hits, the opponent can seem to get out... Taskmaster, well I like his style, and I love how he can provide mixups on his own and he's even more deadly with Trish's qcb+M assist...

    Gouki/Arthur/Doom is my alt team, but if Gouki is out, then my other two are still solid enough to compliment each other. I don't run away with Arthur as much either... With Doom assist, I can go in and toss that boomerang with Arthur and mixup to combo...

    All of the characters seem fun in their own right... I tend to try out all of the other characters, and they all seem very competitive, even those with low health... TvC was like that also...
     
  19. Sharp7

    Sharp7 Well-Known Member

    XBL:
    Sharp J7
    So far this game meets the Sharp7 mark of approval.

    btw so far my team is-
    dante(huge dmc fan, although orginally I wasn't gonna main him because he seems uber popular, hes just too fun), spiderman, super skroll.

    of course I've only been playing for a day, and I'm trying to work taskmaster in their somewhere cause I like the character in the comics.
     
  20. Darthminion

    Darthminion Well-Known Member

    Seems to easy give out mass damage in this game with not much effort because the combos are too easily pulled of in this game. The game also feels like its being played on 'rails' .Yeah i have it and is fun but its just rather easy to dish out or take a huge combo which doesn't require much effort then into the next characters huge combo then into super leaving your character pretty much defeated. If the average player could of pulled half this shit off in mvc2 we would all have been pros at it! ITs fun but i think alot of true fans and serious gamers of the series will understand some of my points.
     

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