Thanks for the help with the rolling neck throw guys. I've been using it on both the cpu and friends whenever I get the chance. I was wondering what the most damaging combo, or unavoidable series of moves that some of you were able to achieve on an opponent were. Using Wolf on the training mode, I selected Lau as my opponent; however, instead of having him on mannequin, I had him advancing towards me with high and middle attacks so that I could use a low kick Mc on him while he was standing. After a low kick Mc, I immediately went into the giant swing, then quickly ran towards Lau and connected with a high pounce (jumping elbow). The damage on the jumping elbow varied, but the low kick Mc-giant swing did a consistant 125% damage on it's own. The maximum amount I was able to get including the jumping elbow was 161%. These are not three separate move percentages that I totalled up on my own; they all register as one huge percentage when done with the proper timing. However, the cpu on hardest (the only level I play on) can usually escape the jumping elbow. The low kick Mc into giant swing, on the other hand, works to a point where it can almost be considered cheap! So, this brings up a question (that I'm sure someone can answer). How come the cpu can frequently escape from the high pounce, but it always registers as part of the damage percentage in the training mode; granted my timing is the same with the run towards and high pounce on both the cpu and training mode (which it is)? Is the cpu cheating, because I'm pretty sure I am always able to run up and high pounce a friend following a giant swing. Wolf's opponents lay on the ground for a very long time after this throw; possibly longer than any other throw or move in the game. Perhaps the cpu on training mode isn't progammed to roll up from the ground in the quickest way possible; however, sometimes the damage from the high pounce registers separately when I'm not fast enough. If anyone could confirm whether or not this set of moves is unavoidable (with the good timing) after the low kick Mc connects, I would appreciate it. Thanks in advance.