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MOVES THAT DONT throw clash

Discussion in 'Jacky' started by Mackfactor, Oct 10, 2009.

  1. Mackfactor

    Mackfactor Well-Known Member

    PSN:
    Vf5sega
    what are they for jacky thanks
     
  2. Jeneric

    Jeneric Well-Known Member

    [2][P]
    [1][P][K]
    [7][K]+[G]
    [9][K]+[G]
    [1][K]

    Moves I presume do but haven't bothered testing
    [4][4][P]
    [4][4][K]
    [8][K]+[G]
     
  3. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    Moves that leave you backturned shouldn't clash, and neither should lows that put you into crouching. As far as jumping moves, they won't clash sometimes but other times they will. For instance, I think that Brad's [6][6][K] will clash with a throw even though he is in a jumping animation. It can be deceiving, but if Jacky's [8][K][+][G] can avoid low strikes it probably won't clash either.
     
  4. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    Depends.
     
  5. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    Any specific criteria or is it arbitrary?
     
  6. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    Depends on which frames the character is considered airborne, crouching, or backturned. Just because an attack does those things, doesn't mean that it wont clash.

    I can give example: Sarahs [8][K]+[G] is a jumping move and clashes (because her foot is still on the ground when throw goes active). Im gonna test the jacky moves in a moment.
     
  7. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    tested at -6 after blocked [​IMG][3][P] Im gonna test with some more recovery now..
    [9][K]+[G] clashes (Jeneric was wrong! whoa!)
    [8][K]+[G] clashes
    [1][P][K] doesnt
    [4][4][P] doesnt
    [4][4][K] doesnt
    [1][K] doesnt
    [2][K]+[G] clashes
    [7][K]+[G] doesnt

    Edit: tested at -8 after blocked [4][6][K]
    [4][4][K] doesnt
    [7][K]+[G] doesnt
    [1][P][K] doesnt
    [1][K] doesnt
    [4][4][P] clashes

    Then theres the low punch that never clashes on any character.
     
  8. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    Thanks, that was very informative. I didn't know that [9][K][+][G] clashed. Good to know.
     
  9. Manjimaru

    Manjimaru Grumpy old man

    PSN:
    manjimaruFI
    XBL:
    freedfrmtheReal
    Note: at -6 you can use [3][P][P][P] (or any of the P strings) as throwtrap. They dont clash as they are too fast for the clashing formula. On bigger disadvantage even punches start clashing. This is why [4][4][P] clashes at -8 but not -6.
     

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