New Aoi move?

Discussion in 'Junky's Jungle' started by AlexMD, Oct 25, 2001.

  1. AlexMD

    AlexMD Well-Known Member Content Manager Lei

    Well I was messing around with Aoi at the arcade today and I found a move that wasn't in the movelist at tb zone or GLCs list.

    You basically do Aoi's b,b+p and then you can cancel it with u+p+k or d+p+k at ANY point after you enter the command for the b,b+p up until just after it hits,she does a neato little dodge which leaves her in an ideal position to throw,this move seemed really interesting to me, Aoi has plenty of cancels but I've never seen one that can actually be cancelled both before and after it hits.

    If you do it really fast you can barely notice the b,b+p animation start it just does a nice spinning dodge,if you get hit during the starting frames you end up backward.

    Anyway I'm writing up a detailed report on Aoi's moves, basically how the new one's work and how the old have changed, hopefully it will be ready tommorow for anyone interested






    <font color=blue> I move through the shadows with neither sound nor form, I ride the winds and command the storm </font color=blue>
     
  2. Yupa

    Yupa Well-Known Member

    Is the bb+P G-cancelable? It's not listed as such. Maybe you're canceling the turnaway attack with a reversal... no way for me to test it unfortunately...

    I look forward to an Aoi move summary. Glad to see someone's using her.

    Couple of things I'm really interested in are her b+P+G throw. Did you know it's listed as sabaki? That seems really freaky to me... i.e. a throw that can eat thru high/mid punches and kicks. Any comments?

    Also, what exactly is the ground reversal? That's got me completely dumbfounded.

    Check out <A target="_blank" HREF=http://virtuaproject.com>http://virtuaproject.com</A> for another version of the movelist... it was recently updated with damage stats.

    --
    "VF is the resonance AND the wonder." GodEater
     
  3. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
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    Also, what exactly is the ground reversal? That's got me completely dumbfounded.

    When Aoi's on the ground she can reverse down attacks with P+K. I'm not sure if there are any positional requirements (face up/down, etc) but when I tested it, she was face up and head towards. My Vanessa went for the bryant-style soccerball kick to the head (df+K), at which moment my friend pressed P+K. Aoi grabbed my leg while pushing my momentum forward, swiftly rose up and ended up behind me, although a bit too far for anything to be guaranteed afterwards. Awesome RO potential if Aoi's at the ring edge and your opponent tries for that extra chip of damage :)

    Oh, and no damage is inflicted, so it's really an inashi than a reversal.
     
  4. AlexMD

    AlexMD Well-Known Member Content Manager Lei

    the b,b p,u or d p g is not a g cancel (sorry if I made it sound like it was) it's her old TA punch cancelled with a special dodge.

    I'm pretty positive this is a canned sequence

    I haven't really tested the b p g sabaki in versus yet but will do on Saturday and I'll give you the info then /versus/images/icons/smile.gif

    <font color=blue> I move through the shadows with neither sound nor form, I ride the winds and command the storm </font color=blue><P ID="edit"><FONT SIZE=-1>Edited by {Doomboy} on 10/25/01 03:38 AM (server time).</FONT></P>
     
  5. shoda clinic

    shoda clinic Member

    Also you can do b,b+p, u or d+p+k,p,f+p,p. I think Aoi is the only one who can do these in VF4.
     
  6. AlexMD

    AlexMD Well-Known Member Content Manager Lei

    thanks for the information /versus/images/icons/smile.gif...what exactly does this do?..does she come out of the dodge with a new move?, or is that her normal punch string starting at the second punch or something?

    <font color=blue> I move through the shadows with neither sound nor form, I ride the winds and command the storm </font color=blue>
     
  7. kbcat

    kbcat Well-Known Member

    On another note -- Aoi's 4Dan

    Are the second and third parts of that throw unescapable now? I've been playing Aoi as a backup to my Vanessa and Lion -- and I've noticed that no one has escaped it. Not, Llany, No4, or Robbie!


    cheers,
    kbcat
     
  8. adamYUKI

    adamYUKI Well-Known Member

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    im pretty sure this is the spinning dodge you'll see in the genrira (aoi) vs chibita (lion) clip, the link is somewhere is a recend thread about movies. At the end of one of the round aoi does an attack, into a spin, into f+k, into what looks like a stance. Lion wins 3-2 against aoi.

    CrewNYC

    [​IMG]
     
  9. AlexMD

    AlexMD Well-Known Member Content Manager Lei

    "im pretty sure this is the spinning dodge you'll see in the genrira (aoi) vs chibita (lion) clip, the link is somewhere is a recend thread about movies. At the end of one of the round aoi does an attack, into a spin, into f+k, into what looks like a stance."

    Actually what she does there is her sweep into canned Yin Yang into her d evade out of YY into knee then back into canned YY stance.

    <font color=blue> I move through the shadows with neither sound nor form, I ride the winds and command the storm </font color=blue>
     
  10. AlexMD

    AlexMD Well-Known Member Content Manager Lei

    Re: On another note -- Aoi's 4Dan

    I'm sure I've seen the second part broken out of but not the third yet.

    Speaking of 4 dan kbcat do you know if the ground throw after 4 dan (ending with d,u+p+g is still guaranteed?...I noticed that I missed it a couple of times, though maybe due to bad timing /versus/images/icons/laugh.gif,

    <font color=blue> I move through the shadows with neither sound nor form, I ride the winds and command the storm </font color=blue>
     
  11. kbcat

    kbcat Well-Known Member

    Re: On another note -- Aoi's 4Dan

    I'm not sure if it is guarranteed. I have missed it once -- but, as you said it could be bad timing. I think the most likely case is that you have to struggle like an idiot to avoid it.


    cheers,
    kbcat
     
  12. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Re: On another note -- Aoi's 4Dan

    Well, speaking from experience, all parts are escapable. In fact, you can see the third part being escaped in one of the recent TBZone movies: akira(moonsuk)_vs_aoi(shinz).

    kbcat, I think it was your lucky day :)
     
  13. Chanchai

    Chanchai Well-Known Member

    Re: On another note -- Aoi's 4Dan

    When I played VF4test against Clopin, I remember that my usual "mash to escape multi-throw" wasn't working... In the usual cases, mashing d+P+G if I thought any of the respective segments were going to be performed... Maybe timing matters against that throw now? Probably DoA2 style timing at that...

    -Chanchai
     
  14. Crew Wolf

    Crew Wolf Active Member

    Re: On another note -- Aoi's 4Dan

    Any chance the ground throw itself is command escapable now?



    Ultimately, we're all dead men, sadly we cannot choose how, BUT we can decide how we meet that end in order that we are remembered as men.
     
  15. shoda clinic

    shoda clinic Member

    It's not a new move and useless, she just does her ppp combo towards away from the opponent with her back turned.

    BTW the ground grab after d,u+p+g is guaranteed.
     
  16. ice-9

    ice-9 Well-Known Member

    Re: On another note -- Aoi's 4Dan

    With QR/TR, Aoi's ground throw doesn't need to be escapable!!
     
  17. kbcat

    kbcat Well-Known Member

    Re: On another note -- Aoi's 4Dan

    As long as it's still guarranteed after her FC throw, and her 4Dan (plus a reversal or two) -- that's all she really needs.


    kbcat
     
  18. ShunAoi

    ShunAoi Member

    Re: On another note -- Aoi's 4Dan

    what are all those abbrevations? 4dan?
     

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