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on line roleplaying question

Discussion in 'General' started by Shadowdean, Jun 6, 2002.

  1. Shadowdean

    Shadowdean Well-Known Member

    Would you play an on-line game that did not under most circumstances, allow you to come back after being killed. I think being able to always come back kills drama and suspense of actually playing a life. There could always be some ways around it, like being able to have children and then playing through your children. Doctors and field medics could have advanced technology to bring you back, provided they get to you fast enough and things like that. What do you all think?
     
  2. Shang

    Shang Well-Known Member

  3. BakuBaku

    BakuBaku Well-Known Member

    Well I guess it could work if they made it really hard to die. If not, youd wouldnt even live long enough to have children.
     
  4. Shadowdean

    Shadowdean Well-Known Member

    If you didn['t, its just on line darwinism.
     
  5. HighKing

    HighKing Well-Known Member

    I think it's retarted that you have to pay monthly payments. Isn't it enough that we actually bought their game? I hope FFXI won't sell one fucking copy here in the states.
     
  6. BakuBaku

    BakuBaku Well-Known Member

    Darwin-ism gets kinda cheap when it comes to video games. Being hackers and such. PSO, Diablo, Ultima.........
     
  7. Oni-Kage

    Oni-Kage Well-Known Member

    There ARE online RPGs that have permenant death. There is a MUD that I play from time to time called <a target="_blank" href=http://www.armageddon.org>Armageddon</a>. If your character dies, you get the death screen and it's time to submit a new application. Pretty hardcore shit.
     
  8. BakuBaku

    BakuBaku Well-Known Member

    I thought MUD and MMORPGs were a tottaly different thing
     
  9. Oni-Kage

    Oni-Kage Well-Known Member

    Nope. One is text based and one is graphical based. Everything else is similar. This thread is about online RPGs in general, correct? What's your point?
     

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