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Opponent Side-Turned sequence help

Discussion in 'Lei' started by Cozby, Jun 26, 2008.

  1. Cozby

    Cozby OMG Custom Title! W00T! Content Manager Sarah

    Stn Cozby
    After doing either ura koko /forums/images/%%GRAEMLIN_URL%%/k.gif + /forums/images/%%GRAEMLIN_URL%%/g.gif or BT /forums/images/%%GRAEMLIN_URL%%/k.gif + /forums/images/%%GRAEMLIN_URL%%/g.gif

    I follow with Hai
    /forums/images/%%GRAEMLIN_URL%%/p.gif, /forums/images/%%GRAEMLIN_URL%%/p.gif + /forums/images/%%GRAEMLIN_URL%%/k.gif

    /forums/images/%%GRAEMLIN_URL%%/b.gif /forums/images/%%GRAEMLIN_URL%%/f.gif /forums/images/%%GRAEMLIN_URL%%/f.gif /forums/images/%%GRAEMLIN_URL%%/p.gif + /forums/images/%%GRAEMLIN_URL%%/k.gif into a side crumple followed by a bounce combo

    sometimes it works and sometimes it doesn't I can't figure out why. and sometimes the opponent side crumples out of the second hit in hai /forums/images/%%GRAEMLIN_URL%%/p.gif, /forums/images/%%GRAEMLIN_URL%%/p.gif + /forums/images/%%GRAEMLIN_URL%%/k.gif

    It's hard to figure out where the gaps are in training I need a human to practice against.
  2. VFnumbers

    VFnumbers Well-Known Member Content Manager Lei

    stance change cancel to throw if they guard its almost always ur opponent will 2p u after the k+g(ura koko shiki) i think pp+k works best after a counter hit not really sure gonna set cpu to duck in training to verify it

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