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Pai 3P Glitch Still In

Discussion in 'Pai' started by Lucky_GT, Jun 24, 2012.

  1. Lucky_GT

    Lucky_GT Well-Known Member

    If you do [3][P][K] and [2] cancel it as fast as possible you'll get a safer [3][P]. The frame data counter in the game doesn't recognize it but I was able to test the frame data myself.

    Block: -3
    NH: -2

    Additionally if you hit with the tip of [3][P] you can shave one active frame off and the frame data looks like this.

    Block: -2
    NH: -1

    I figured CH data is kinda pointless for this move.
     
  2. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC
    I don't think this is a glitch. It's just how the cancel works. Just like some [P][K][G] cancels.

    The frame data from Lettuce states that it is -3 on block / +2 on hit /+9 on counter hit.
     
  3. Lucky_GT

    Lucky_GT Well-Known Member

    Glitch or whatever. : D

    I've never been able to make it +2 on NH, I'll mess with it a bit more.

    EDIT: Any link to the Lettuce info?
     
  4. akai

    akai Moderator Staff Member Bronze Supporter

    PSN:
    Akai_JC
    XBL:
    Akai JC

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