Well, I've always said that there's no such thing as a technique in VF that's COMPLETELY useless... there's always some weird situational possibility where the most obscure command could come in useful. But... there's stuff the comes really, really close. So hopefully, in this thread, we will share our frustration of the techiniques which seem almost completely useless. Perhaps someone might even be able to enlighten us on a potential use we never even thought of. So, let me start this off: Vanessa: DS 2P+K. Let's see... really slow, incredibly obvious and vulnerable during execution, and hits mid for OK damage. Oh, it also take off one DP vs. Shun. But... in almost every situation where you could use this, there is something available that's faster, stronger, or less risky. ETP and I have been discussing this one for a while and we've been hard pressed to find ANY really good use for it at all. Sarah: WS D+K. Yay, a really slow and easily countered/blocked crescent kick. Granted, you can charge it to make it cause gaurd break, but then you're making it even MORE slow, obvious and easy to counter. Yippee. Lion: Dodge P+K+G. Possibly the worst dodge attack in the game (although Wolf players say his sucks even more, which I find hard to believe). Very difficult to get this to hit... in fact, at E6 some of the Lion players were purposely trying to do it as much as possible just to prove that yes, it might just be able to actually nail someone! Anyone else have any input?