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Problems with Jeffry's VF3tb command list in VFDC

Discussion in 'The Vault' started by Thesch28, Apr 2, 2020.

  1. Thesch28

    Thesch28 Well-Known Member

    so while playing VF3tb i noticed there are some problems with Jeffry's VF3tb command list in the site.
    here's a list of those problems so hopefully one of the mods can fix Jeffry's 3tb command list.

    Triple Uppercut:
    VFDC's current list (wrong): 3PPP
    Correct Input: 3PP3P

    Knee, hammer:
    VFDC's current list (wrong):4KP
    Correct Input: 4K4P

    Kick, Toe Kick, Splash Mountain: (This move is not mentioned in the command list just KK)
    Input: KK (hit) 236P+G


    Wall Grind & Knee, wall throw: 1P+G
    VFDC's current list (wrong): wall throw, opponent's back to wall
    Correct note: wall throw, Jeffry's back to wall


    Devil's Claw (head/legs): 2P+G
    (Should be in the ''Down Attacks'' section since it's a pickup throw) not to mention pickup/ground throws are in ''Down Attacks'' in all the other lists for the other games since VF4 to VF5FS, I think Aoi's and Wolf's pickup/ground throws should be in the "Down Attacks" section too just like in other lists in the site.
     
    Last edited: Apr 2, 2020
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  2. MadeManG74

    MadeManG74 Moderator Staff Member Tournament Manager Silver Supporter

    @Myke Can you advise on updating this? Maybe Thesch can be a manager for the VF3 wiki?
     
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  3. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    Thanks for these! I've updated the VF3tb Jeffry Command List accordingly:

    Not yet updated. Having heavily played (TF) out of VF3tb back in its hey (hay?) day, I have my doubts about this? I'm wondering if it's just one of those tap-and-hold [3] inputs while you press [P] because I don't ever recall having to "reset" the [3] input for this string.

    Not yet updated. Same reason as above (i.e. tap and hold [4] while you press [K][P]?)

    There's a minor issue with adding new commands for legacy VF titles (and that minor issue being that I simply hadn't coded it!), so for now I've just added a note to the [K][K] command that it can be continued into the Splash Mountain on hit.

    Corrected.

    Agreed. All ground throws now appear in the "Down Attacks" category.
     
    Last edited: Apr 2, 2020
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  4. Thesch28

    Thesch28 Well-Known Member

    Oops you're right about ''tap-and-hold [3] inputs while you press [P]'' and "'(i.e. tap and hold [4] while you press [K][P])" i just tested them, although it is possible to also get them if you ''reset'' the input (although it seems less convenient) thanks a lot for clarifying that!
     
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  5. Thesch28

    Thesch28 Well-Known Member

    Maybe you should add a note which points out that you have to tap and hold the direction on those moves, just so people who aren't too familiar with the game don't get too confused with that.
     
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