Hello , i posted in my statues about my VF4EVO JAP.VER patched and @oneida @ToyDingo asked me to explain but i can't reply to them due the small size and if explained it will not be clear , so i decided to make Thread to explain it deeply. first it depends in what platform you use is PC PCSX2 or PS2 but first let explain... many PS2 games does not support progressive scan 480p and widescreen 16:9 , many games was 480i means only produce 240 lines per field but 480p progressive scan can produce the full lines and the image quality is better compared to 480i. now with ratios the PS2 games was mostly 4:3 Aspect ratio and some was 16:9 but VF4EVO don't support it and now many people have HDTV 16:9 widescreen, 4:3 can be wide in HDTV but it will be stretched and be unnatural and blurry pixelated picture due this, there are codes that you can patch and change game performs from 480i to 480p and 4:3 to native 16:9 , these codes can patch the game many ways for PS2 , CODEBREAKER or via MEMORY or edit the codes to ISO before burning it to DVD , PCSX2 can done by HEX editor , after i did 480p patch, No combing and ghosting, but 60 true progressive frames per second The improvement in image quality is huge and you must have component cables to enable 480p progressive scan also i forced it to GSM 1080i to get more cleaner picture signal overall. and now i can play VF4EVO in my HDTV with native widescreen 16:9 without stretched picture and clear 480p progressive scan , the 480p codes was only for VF4EVO KOREAN version so i converted the codes to make it work with JAPANESE version , you can do this method with a lot of games like i did with DEATH BY DEGREES , KING OF FIGHTERS 2006 and worked , some games works and some not , but VF4EVO was the harder because converting and make codes correctly. i hope this explained and detailed ok , now if you want to patch you need the codes and know how to code it , first you need VIRTUA FIGHTER 4 EVOLUTION ISO for PC , Virtua Fighter 4: Evolution (SLUS-20616) initial value (4:3) 9200013C 2044033C 603D2584 00088344 changed to (wide) 9200013C 5544033C 603D2584 00088344 needs: PCSX2 ISO HEX EDITOR ISO valus codes version bring the ISO and open it with HEX editor press ctrl+f there will search window named "find" showed , you need to search for the 4:3 value and replace it with new 16:9 code after that save it. for PS2: NTSC-U Virtua Fighter 4: Evolution (SLUS-20616) MASTER CODE 90113A2C 0C048A86 WIDESCREEN 16:9 20924B9C 3F19999A PAL Virtua Fighter 4: Evolution (SLES-51616) MASTER CODE F011392C 0011392F WIDESCREEN 16:9 202fdff4 3c194455 202fdffc 37395555 202fe014 44990800 20217b48 3c024456 needs: ISO CODEBRAKER CODEBRAKER codes version or ISO valus codes version there are two methods , you need to download CODEBRAKER and burn it on DVD or have it in USB in uLaunchELF ,codes are different from PC , CODEBREAKER codes needs first master code to enable 16:9 code , after you have CODEBRAKER in PS2 go to "select cheats" then press ○ to add new game , name it VF4EVO , go to it and press ← , press ○ to make cheat name , press ← to edit the codes you will see 16 zero and need to full it all , need to create master code first after that make another cheat for the 16:9 code. and place the codes , now press x to enable cheats after you finish press start it's going to ask you if you wanna save , obviously press x for yes , now go to start option and get out CODEBRAKER disc and insert VF4EVO disc or for uLaunchELF only VF4EVO disc, the second method is like PC HEX editor but if you did it and burn it maybe the result don't come right and need to do it again , CODEBRAKER method is safer because you can see the result if you like it or not , if you like it save the game normally and all codes will be saved but you can't get back if you save it , if you didn't like the result just get back. for example, Progressive scan: 480i 480p patched Aspect ratio: 4:3 ratio 16:9 widescreen patched My VF4EVO JPN.VER 480p and widescreen 16:9 patched UPDATE1: VIRTUA FIGHTER 4 EVOLUTION NTSC-U AND PAL CODES WITH HOW TO DO IT CORRECTLY.