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PS2 VF4 EVO charachter moves differences then arcade

Discussion in 'Console' started by newkiddo, Mar 11, 2003.

  1. newkiddo

    newkiddo New Member

    did anybody notice that GOh Kumiteharai-Tsukami is in the arcade P+K P+G but on the ps2 it is P+K [6] P+G.

    also the CPU opponents are not that great either. I am so far 48 to 0. and already fought 2 wind gods. there are some CPU improvements, but not that much. still the game is as fun to play as VF4 was. still hoped for more improvements. also the earring for akira costed 3000 in the shop. 3000 credits for 1 little ear ring lol.

    also I hope somebody can translate the options , because there is a lot of Japanese. and thos emission in arcade mode. I dont know what the hell I have to do lol.
     
  2. Pai_Garu

    Pai_Garu Well-Known Member

    The move is the same as in the arcade. It's still p+k, p+g. Also, there is no possible way for you to fight an AI that rank in 50 matches. That rank also does not exist in Evo, so I don't know what you are talking about. The prices for the items reflect how it is in real japanese vf.net prices.
    /versus/images/graemlins/laugh.gif
     
  3. newkiddo

    newkiddo New Member

    yeah you were right , my mistake, I though windgod, but it was a total different rank. also the cpu is pretty good. I am now 3 dan, still undefeated, but had already some close matches. so that makes it 81-0 so far. Still I think the version that is floating around on th enet is a BETA. because I bought the hairpiece for AKira. but I cant find it in my items collection. oh well still for a Beta it is good fun. and I will buy the orginal anyways /versus/images/graemlins/smile.gif
     
  4. 3of19

    3of19 Well-Known Member

    Let's hope it is a beta, it would really suck if that problem with 2nd player custom characters was in the retail version...
     

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