Well I'd like to get some feedbacks from good Shun's player out there about several moves that I list on the following: 1. db+P+K - I still don't know what sort of situation this moves will ever connect against good players. It looks nice and to my knowledge(I could be wrong) it doesn't have sabaki and dodge properties. 2. d+P+K+G or u+P+K+G. Though this move dodges some attacks and it even dodges nicely on very close range attacks, it is far too slow to do other followups. 3. [BT] P+K+G, P, P. I have to admit, I like this move when the last P connect as auto throw, It looks really cool. Love to do it on newbies. Again this move is too slow and can be easily anticipated. 4. f,f+P+K. I only use this as long range surprise attack. Decent damage but the recovery is horrible and you're screwed if this move is blocked. 5. b,df+P+G. I rarely use this throw. Anyone can recommend best followups ? I tried QCF+P but it didn't connect, either the distance is too far or opponent manages to recover before QCF+P hits.