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Resistance 2...WOW!

Discussion in 'General' started by Poppa, Jan 11, 2008.

  1. Poppa

    Poppa Well-Known Member

    http://www.neogaf.com/forum/showthread.php?t=226865

    <div class="ubbcode-block"><div class="ubbcode-header">Quote:</div><div class="ubbcode-body">Resistance 2

    Release: Fall 2008
    Platform: PlayStation 3

    -One campaign focusing on Nathan Hale across USA, 1 player
    -One separate story based campaign supporting 2 players offline, 8 players Online
    -Online Multiplayer (dedicated servers) supporting 60 people, lobbies for individual squads
    -Classes for online, templates include Heavy, Special Ops, Medic
    -New vehicles including Chameleon (Stalker with cloak)
    -Partial randomized geometry in level spots
    -Insane stat tracking coupled with MyResistance.net

    HUGE cooperative game. EIGHT-PLAYER story-driven campaign along side single-player campaign. SIXTY-PLAYER Competitive modes. HUGE United States Landscapes as backdrops.

    "It is, in short, a tour de force for the untapped might of the PlayStation 3."

    Narrative stays with Hale the whole time, not Rachel. Hale shot down in Iceland, escapes to US and becomes part of program called Sentinels.

    Chameleon. Stalker with total cloaking ability.

    Overcoming stigma that boss encounters don't work in FPS games.

    Eight player coop over PSN, two player local.

    CLASSES! Unique character with one of three basic templates: tank with heavy weaponry, special ops for distance (bullseye modified with zoom), medic.

    Online matching. Standard difficulty discarded for scaled challenges for team skill.

    Partially randomized geometry: levels are different with each playthrough.

    60 players online. Want sense of epic battle, don't want fast-furious gameplay to be focus; more focused on squad vs squad.

    Will log into smaller four-to-eight man lobbies for each squad encouraging communication and camaraderie; squad will be tasked with a particular objective. Careful level design aims to deliver intense combat zones or small team conflicts that flow within arena of larger battle.

    Dedicated gaming community with stat servers for faster matchmaching than any console game of 2007. Fully-featured profile pages through myresistance.net will incorporate social networking concepts. Open clan and party system to encourage community...no player invites needed.

    Aiming to deliver mobile-phone-quality sound.

    Further tapped power of PS3. More enemies on-screen, better AI, better lighting and shaders (SCREENSHOTS LOOK AMAZING!!!). More comples normal mapping and detail mapping combine to deliver textures that look amazing from afar and at extremely close distances.

    AI getting a lot more attention. Will scale on-the-fly to players perspective and viewpoint, aka enemies closer to the player will actually have more sophisticated AI routines than those further away. Assailants in your direct field of view received heightened intelligence. Easily more cunning than before.

    Listened to complaints and working on solution to long checkpoints and health system. Not positive what final solution will be.

    "Our time playing was a blast", each character class contributes in a unique way and "we loved the strategy-laden medic"... unique sense of teamwork.

    Mysterious "Cloven".

    "Resistance 2 will be too epic to dismiss as anything but one of the biggest, boldest, and most high-reaching titles of 2008. It's a game that won't be ignored." [END ARTICLE]


    RELEASE: FALL 2008</div></div>

    Cleaned up some of the grammar for an easier read. Not sure what they mean by "Aiming to achieve mobile-phone audio quality" unless they mean through the headset (i.e. voice chat). RFOM2 looks like it'll be unbelievable. Can't come soon enough!

    Here are some screenshots:

    http://www.ps3blog.net/2008/01/11/resistance-2-out-in-fall-08-60-man-mp-8p-co-op/
     
  2. KristianTNA

    KristianTNA Active Member

    My opinion having brought resistance fall of man back on launch along with VF5. I often do breakout R:FOM true online its a basic rip of Halo 2, with less match types and less variety but big maps and decent weaponry keep you coming back.

    R2 with 60 player multiplayer 8 player co-op looks set to recieve a lot of attention, troubling thoughts of the stablility of 60 worldwide players.
    8 player co-op i don't think is very good its just a numbers game now.
    How many of us have tried playing say Halo 3 big team battle and tried to get teamwork going and strategies its a no it simply doesnt work. Everyone talking over each other, some muppet running ahead to far. 4 people as a squad that works not to many people talking over each other and when its people you know its better as you have a good sense of how each other plays....now imagine that as 8.
     
  3. ShinobiFist

    ShinobiFist Well-Known Member

    Say hello to the NEW KING OF FPS.
     
  4. KowtowRobinson

    KowtowRobinson Well-Known Member

    Sounds like it's got a lot of great features, but if the gameplay is dry and boring like it was in the first game, it won't mean much. That's the biggest problem with the Halo games, all the features in the world, sluggish and dull core gameplay mechanics.
     
  5. Happy_Friend

    Happy_Friend Well-Known Member


    I am that muppet.

    I hate the security in numbers dynamic in Halo.
     
  6. RedSonRising

    RedSonRising Well-Known Member

    i was unimpressed with resistance way back when ps3 launched.. maybe Resistance 2 will be better but i doubt itll get me to buy a ps3 again.. when i had mine (very early on) noone had mics and i ended up running around elbowing ppl in the head cause i was too used to flanking in Gears of War..

    60 man online seems like lag city.. if they can pull it off without making it a glitchy lagfest i might try it at a friends house..
     
  7. Poppa

    Poppa Well-Known Member

    40 players online was pretty damn lag free (dedicated servers). I expect no different from RFOM2 and 60 players online.

    And perhaps RFOM multi-player simply isn't your style? It's a much more fast paced FPS along the lines of Timesplitters.
     

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