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Ring Out

Discussion in 'Console' started by Chilavert, Jul 15, 2003.

  1. Chilavert

    Chilavert Member

    You know that is possible make a Ring Out also in some "close" stages with walls that don't break??? Awesome... /versus/images/graemlins/grin.gif
     
  2. Chuplayer

    Chuplayer Member

    Well, I haven't played VF4 in a while (waiting for Evo) but I suppose that's entirely possible. I've done it in the training mode of VF3tb for DC. I did it with that one fenced area on Jacky's stage and the "walls" of Lau's Great Walls of China stage. I haven't done it in regular gameplay yet, though. You'll either need to pop up your opponent up real high (tough) or hope they jump (stupid on their part). I usually just use Jacky's [7][K] to propel them over once they're up in the air. I'll have to see how this works when I get VF4Evo.
     
  3. Chilavert

    Chilavert Member

    Is possible is possible... and is very easy with Kagemaru "High Launch"... /versus/images/graemlins/grin.gif
    I see it, made by the AI... and is a VERY BASTARD technic... the only problem is that Kage must be in the right position... after launch... and voila... ring out... with all the walls... /versus/images/graemlins/grin.gif
     
  4. CreeD

    CreeD Well-Known Member

    Heh yeah this is a major trick for kage players. Other can cause ring out over low walls with moves like shun di's u+K.

    Check out the ultimate combo guide in junky's jungle and you'll see the best way to get people out over low walls using kage's TFT (b+P+G). You can do it even when you're pretty far from the wall.

    PS: You should keep your observations in one post, it saves time.
     

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