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Shun "Da Man" Di

Discussion in 'Shun' started by VirtuaGambit, Aug 22, 2003.

  1. VirtuaGambit

    VirtuaGambit Member

    Any one of you pros know a good move to start a combo(or air combo) with Shun?

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    An AK is OK as long as I say AK, OK? :Most aonnying Drill Sargent /versus/images/graemlins/confused.gif
     
  2. LiMeng

    LiMeng Well-Known Member

    [ QUOTE ]
    VirtuaGambit said:

    Any one of you pros know a good move to start a combo(or air combo) with Shun?



    [/ QUOTE ]
    Shun's best combo starter is no doubt the almighty "Chouwan" [2][3][6][P]. Before you have 6 drinks you can follow up with [4][6][P][P][P],[3][P] after chouwan hits. After 6 drinks my favourite combo is [2][3][6][P],[G],[2][3][6][P][P],[3][P]. There are other follow ups you can do after chouwan but these two are the easiest to do, IMO.
    Another useful move is [8][K]. Before 8 drinks, you can follow with [P], [6][P][P][K]. The first [P] hits air, but the [6][P][P][K] combo will hit the opponent. It works on all characters except Wolf and Jeffry. After 8 drinks you can do [3][P][P][K] after [8][K].
    You can find lots of info in the "Help with shun" thread at the top of the list. Please discuss shun tactics in that thread next time /versus/images/graemlins/cool.gif
     

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